- Add central `process_site_from_path` function
- Recursively process heroscript files in `cfg` directory
- Remove duplicated site processing from `run` and `add` commands
- Respect `play` parameter from heroscript `define` block
- Change site.new to always create/overwrite a site
- Add early exit to site.play if no config exists
- Use explicit sitename from docusaurus.config
- Enable openai.play action processing
- Remove debug code and improve struct initialization
- Rework `hero docusaurus` command to use local `cfg` files
- Scan and export doctree collections during site generation
- Fix `baseUrl` redirect path handling in `index.tsx`
- Add cycle detection for `play.include` in playbooks
- Improve site config processing to prevent duplicate items
- Replace simple `contains('skip')` with stricter checks
- Normalize attribute string before checking
- Avoid matching 'skip' as a substring of another word
- Handle space and semicolon-separated attribute lists
- Change action name format from `obj.verb` to `verb.obj`
- Update decoder to look for `define.obj` or `configure.obj`
- Modify encoder export to use the new `define.obj` prefix
- Update all test constants and scripts to the new syntax
- Make Remark struct public for test visibility
- Trigger doc content generation after playbook processing
- Remove mutable variables for playbook actions
- Eliminate `action.done = true` assignments
- Derive site name from title if not explicitly provided
- Separate local path and git URL for docusaurus sites
- Update docusaurus.v to use correct API (dsite_add instead of add)
- Fix factory.v compiler bug by rewriting problematic or block syntax
- Ensure compilation works with current docusaurus module structure
- Start two local mycelium nodes without TUN interfaces
- Add pre-test cleanup for processes and configurations
- Implement readiness check to wait for servers to start
- Test bidirectional messaging between the two nodes
- Verify message payload and source public key
* development_ds:
refactor: improve config path handling and clean up code
refactor: dynamically load site config from heroscript
feat: add multi-site support and playbook enhancements
# Conflicts:
# lib/web/docusaurus/dsite_configuration.v
* 'development_ds' of github.com:freeflowuniverse/herolib:
refactor: improve config path handling and clean up code
refactor: dynamically load site config from heroscript
feat: add multi-site support and playbook enhancements
- Allow specifying project root or cfg dir for config
- Remove verbose debug print statements during load
- Remove unused site.page action find operation
- Improve validation for relative paths in remove list
- Process heroscript files using a playbook
- Dynamically add config, menus, and page files
- Retrieve site config from the processed playbook
- Override site description from meta config
- Remove unused 'deploykey' flag and import
- Refactor `site` module to process multiple configurations
- Add environment variable templating for playbook actions
- Activate playbook actions for setting coderoot and params
- Improve docusaurus config with metadata fallbacks
- Fix docusaurus navbar generation when logo is not defined
- Clean up `play_core` by removing dead code and unused imports
- Check `action.name` directly instead of param existence
- Allow 'value' as an alias for 'val' in session env actions
- Use `env_set` for `env_set_once` to avoid duplicate errors
- Introduce a new generic `site` module for web generation
- Update `herocmds` to use the new site creation flow
- Simplify docusaurus playbook logic with a `docusaurus.play` fn
- Refactor site generation to act on `Site` struct directly
- Fix playbook find filter to use wildcard `*`
- Replace `actions_find` with a more generic `find(filter:)`
- Rename `siteconfig` module and related types to `site`
- Introduce a `Site` object to encapsulate configuration
- Update site generation to accept a playbook object directly
- Remove redundant blank lines and format code