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docs/core-concepts/burning.md
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sidebar_position: 2
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---
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# Burning
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## Token Model Overview
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Token burning permanently removes tokens from circulation.
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When a percentage of real revenue is used to **buy and burn tokens**, it directly reduces the total supply, creating scarcity.
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If demand stays constant or increases, the token price naturally rises.
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---
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## Base Assumptions
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| Parameter | Value |
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| -------------------------- | --------------------------------------------- |
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| TFT Price (initial) | $0.10 |
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| Market Cap (Fully Diluted) | $100,000,000 |
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| Burn on Revenue | 10% |
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| Revenue over 4 years | $1,000,000,000 |
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| Tokens Burned | 1,000,000,000 |
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| Tokens Left | 0 |
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| Market Size Reference | Cloud & AI markets worth several trillion USD |
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> Conclusion: There can never be 0 tokens in a functioning economy, so the price will keep rising as supply decreases.
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## Step-by-Step Logic
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1. **Starting Condition**
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There are 1 billion TFT tokens in circulation, each worth $0.10, giving a $100 million total market cap.
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2. **Revenue-Driven Burn**
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Ten percent (10%) of all generated revenue is used to purchase tokens on the open market and destroy them.
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This converts real economic activity into direct buying pressure.
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3. **Cumulative Effect**
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Over four years, with $1 billion in revenue, $100 million is used to buy TFT at market prices.
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At $0.10 per token, this burns the full 1 billion tokens.
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4. **Deflationary Result**
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As supply decreases, each remaining token represents a larger claim on the network’s total value.
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Even if only part of the supply is burned, the reduced float and consistent demand drive higher prices.
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5. **Price Appreciation Mechanism**
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* Demand from users and investors remains or grows.
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* Supply falls due to the burn.
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* The balance of supply and demand shifts upward, increasing token price to maintain total market value.
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