feat: Enhance request management in SigSocket client with new methods and structures

This commit is contained in:
Sameh Abouel-saad 2025-06-05 20:02:34 +03:00
parent 580fd72dce
commit 6b037537bf
6 changed files with 806 additions and 8 deletions

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@ -1,9 +1,18 @@
//! Main client interface for sigsocket communication
#[cfg(target_arch = "wasm32")]
use alloc::{string::String, vec::Vec, boxed::Box};
use alloc::{string::String, vec::Vec, boxed::Box, string::ToString};
#[cfg(not(target_arch = "wasm32"))]
use std::collections::HashMap;
#[cfg(target_arch = "wasm32")]
use alloc::collections::BTreeMap as HashMap;
use crate::{SignRequest, SignResponse, Result, SigSocketError};
use crate::protocol::ManagedSignRequest;
/// Connection state of the sigsocket client
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
@ -67,6 +76,10 @@ pub struct SigSocketClient {
state: ConnectionState,
/// Sign request handler
sign_handler: Option<Box<dyn SignRequestHandler>>,
/// Pending sign requests managed by the client
pending_requests: HashMap<String, ManagedSignRequest>,
/// Connected public key (hex-encoded) - set when connection is established
connected_public_key: Option<String>,
/// Platform-specific implementation
#[cfg(not(target_arch = "wasm32"))]
inner: Option<crate::native::NativeClient>,
@ -100,14 +113,16 @@ impl SigSocketClient {
public_key,
state: ConnectionState::Disconnected,
sign_handler: None,
pending_requests: HashMap::new(),
connected_public_key: None,
inner: None,
})
}
/// Set the sign request handler
///
///
/// This handler will be called whenever the server sends a signature request.
///
///
/// # Arguments
/// * `handler` - Implementation of SignRequestHandler trait
pub fn set_sign_handler<H>(&mut self, handler: H)
@ -117,6 +132,8 @@ impl SigSocketClient {
self.sign_handler = Some(Box::new(handler));
}
/// Get the current connection state
pub fn state(&self) -> ConnectionState {
self.state
@ -136,6 +153,109 @@ impl SigSocketClient {
pub fn url(&self) -> &str {
&self.url
}
/// Get the connected public key (if connected)
pub fn connected_public_key(&self) -> Option<&str> {
self.connected_public_key.as_deref()
}
// === Request Management Methods ===
/// Add a pending sign request
///
/// This is typically called when a sign request is received from the server.
/// The request will be stored and can be retrieved later for processing.
///
/// # Arguments
/// * `request` - The sign request to add
/// * `target_public_key` - The public key this request is intended for
pub fn add_pending_request(&mut self, request: SignRequest, target_public_key: String) {
let managed_request = ManagedSignRequest::new(request, target_public_key);
self.pending_requests.insert(managed_request.id().to_string(), managed_request);
}
/// Remove a pending request by ID
///
/// # Arguments
/// * `request_id` - The ID of the request to remove
///
/// # Returns
/// * `Some(request)` - The removed request if it existed
/// * `None` - If no request with that ID was found
pub fn remove_pending_request(&mut self, request_id: &str) -> Option<ManagedSignRequest> {
self.pending_requests.remove(request_id)
}
/// Get a pending request by ID
///
/// # Arguments
/// * `request_id` - The ID of the request to retrieve
///
/// # Returns
/// * `Some(request)` - The request if it exists
/// * `None` - If no request with that ID was found
pub fn get_pending_request(&self, request_id: &str) -> Option<&ManagedSignRequest> {
self.pending_requests.get(request_id)
}
/// Get all pending requests
///
/// # Returns
/// * A reference to the HashMap containing all pending requests
pub fn get_pending_requests(&self) -> &HashMap<String, ManagedSignRequest> {
&self.pending_requests
}
/// Get pending requests filtered by public key
///
/// # Arguments
/// * `public_key` - The public key to filter by (hex-encoded)
///
/// # Returns
/// * A vector of references to requests for the specified public key
pub fn get_requests_for_public_key(&self, public_key: &str) -> Vec<&ManagedSignRequest> {
self.pending_requests
.values()
.filter(|req| req.is_for_public_key(public_key))
.collect()
}
/// Check if a request can be handled for the given public key
///
/// This performs protocol-level validation without cryptographic operations.
///
/// # Arguments
/// * `request` - The sign request to validate
/// * `public_key` - The public key to check against (hex-encoded)
///
/// # Returns
/// * `true` - If the request can be handled for this public key
/// * `false` - If the request cannot be handled
pub fn can_handle_request_for_key(&self, request: &SignRequest, public_key: &str) -> bool {
// Basic protocol validation
if request.id.is_empty() || request.message.is_empty() {
return false;
}
// Check if we can decode the message
if request.message_bytes().is_err() {
return false;
}
// For now, we assume any valid request can be handled for any public key
// More sophisticated validation can be added here
!public_key.is_empty()
}
/// Clear all pending requests
pub fn clear_pending_requests(&mut self) {
self.pending_requests.clear();
}
/// Get the count of pending requests
pub fn pending_request_count(&self) -> usize {
self.pending_requests.len()
}
}
// Platform-specific implementations will be added in separate modules
@ -176,6 +296,7 @@ impl SigSocketClient {
}
self.state = ConnectionState::Connected;
self.connected_public_key = Some(self.public_key_hex());
Ok(())
}
@ -190,17 +311,19 @@ impl SigSocketClient {
}
self.inner = None;
self.state = ConnectionState::Disconnected;
self.connected_public_key = None;
self.clear_pending_requests();
Ok(())
}
/// Send a sign response to the server
///
///
/// This is typically called after the user has approved a signature request
/// and the application has generated the signature.
///
///
/// # Arguments
/// * `response` - The sign response containing the signature
///
///
/// # Returns
/// * `Ok(())` - Response sent successfully
/// * `Err(error)` - Failed to send response
@ -215,6 +338,41 @@ impl SigSocketClient {
Err(SigSocketError::NotConnected)
}
}
/// Send a response for a specific request ID with signature
///
/// This is a convenience method that creates a SignResponse and sends it.
///
/// # Arguments
/// * `request_id` - The ID of the request being responded to
/// * `message` - The original message (base64-encoded)
/// * `signature` - The signature (base64-encoded)
///
/// # Returns
/// * `Ok(())` - Response sent successfully
/// * `Err(error)` - Failed to send response
pub async fn send_response(&self, request_id: &str, message: &str, signature: &str) -> Result<()> {
let response = SignResponse::new(request_id, message, signature);
self.send_sign_response(&response).await
}
/// Send a rejection for a specific request ID
///
/// This sends an error response to indicate the request was rejected.
///
/// # Arguments
/// * `request_id` - The ID of the request being rejected
/// * `reason` - The reason for rejection
///
/// # Returns
/// * `Ok(())` - Rejection sent successfully
/// * `Err(error)` - Failed to send rejection
pub async fn send_rejection(&self, request_id: &str, _reason: &str) -> Result<()> {
// For now, we'll send an empty signature to indicate rejection
// This can be improved with a proper rejection protocol
let response = SignResponse::new(request_id, "", "");
self.send_sign_response(&response).await
}
}
impl Drop for SigSocketClient {
@ -222,3 +380,5 @@ impl Drop for SigSocketClient {
// Cleanup will be handled by the platform-specific implementations
}
}

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@ -60,10 +60,13 @@ mod native;
mod wasm;
pub use error::{SigSocketError, Result};
pub use protocol::{SignRequest, SignResponse};
pub use protocol::{SignRequest, SignResponse, ManagedSignRequest, RequestStatus};
pub use client::{SigSocketClient, SignRequestHandler, ConnectionState};
// Re-export for convenience
pub mod prelude {
pub use crate::{SigSocketClient, SignRequest, SignResponse, SignRequestHandler, ConnectionState, SigSocketError, Result};
pub use crate::{
SigSocketClient, SignRequest, SignResponse, ManagedSignRequest, RequestStatus,
SignRequestHandler, ConnectionState, SigSocketError, Result
};
}

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@ -82,6 +82,92 @@ impl SignResponse {
}
}
/// Enhanced sign request with additional metadata for request management
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct ManagedSignRequest {
/// The original sign request
#[serde(flatten)]
pub request: SignRequest,
/// Timestamp when the request was received (Unix timestamp in milliseconds)
pub timestamp: u64,
/// Target public key for this request (hex-encoded)
pub target_public_key: String,
/// Current status of the request
pub status: RequestStatus,
}
/// Status of a sign request
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub enum RequestStatus {
/// Request is pending user approval
Pending,
/// Request has been approved and signed
Approved,
/// Request has been rejected by user
Rejected,
/// Request has expired or been cancelled
Cancelled,
}
impl ManagedSignRequest {
/// Create a new managed sign request
pub fn new(request: SignRequest, target_public_key: String) -> Self {
Self {
request,
timestamp: current_timestamp_ms(),
target_public_key,
status: RequestStatus::Pending,
}
}
/// Get the request ID
pub fn id(&self) -> &str {
&self.request.id
}
/// Get the message as bytes (decoded from base64)
pub fn message_bytes(&self) -> Result<Vec<u8>, base64::DecodeError> {
self.request.message_bytes()
}
/// Check if this request is for the given public key
pub fn is_for_public_key(&self, public_key: &str) -> bool {
self.target_public_key == public_key
}
/// Mark the request as approved
pub fn mark_approved(&mut self) {
self.status = RequestStatus::Approved;
}
/// Mark the request as rejected
pub fn mark_rejected(&mut self) {
self.status = RequestStatus::Rejected;
}
/// Check if the request is still pending
pub fn is_pending(&self) -> bool {
matches!(self.status, RequestStatus::Pending)
}
}
/// Get current timestamp in milliseconds
#[cfg(not(target_arch = "wasm32"))]
fn current_timestamp_ms() -> u64 {
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.unwrap_or_default()
.as_millis() as u64
}
/// Get current timestamp in milliseconds (WASM version)
#[cfg(target_arch = "wasm32")]
fn current_timestamp_ms() -> u64 {
// In WASM, we'll use a simple counter or Date.now() via JS
// For now, return 0 - this can be improved later
0
}
#[cfg(test)]
mod tests {
use super::*;
@ -138,4 +224,33 @@ mod tests {
let deserialized: SignResponse = serde_json::from_str(&json).unwrap();
assert_eq!(response, deserialized);
}
#[test]
fn test_managed_sign_request() {
let request = SignRequest::new("test-id", "dGVzdCBtZXNzYWdl");
let managed = ManagedSignRequest::new(request.clone(), "test-public-key".to_string());
assert_eq!(managed.id(), "test-id");
assert_eq!(managed.request, request);
assert_eq!(managed.target_public_key, "test-public-key");
assert!(managed.is_pending());
assert!(managed.is_for_public_key("test-public-key"));
assert!(!managed.is_for_public_key("other-key"));
}
#[test]
fn test_managed_request_status_changes() {
let request = SignRequest::new("test-id", "dGVzdCBtZXNzYWdl");
let mut managed = ManagedSignRequest::new(request, "test-public-key".to_string());
assert!(managed.is_pending());
managed.mark_approved();
assert_eq!(managed.status, RequestStatus::Approved);
assert!(!managed.is_pending());
managed.mark_rejected();
assert_eq!(managed.status, RequestStatus::Rejected);
assert!(!managed.is_pending());
}
}

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@ -0,0 +1,92 @@
//! Tests for the enhanced request management functionality
use sigsocket_client::prelude::*;
#[test]
fn test_client_request_management() {
let public_key = hex::decode("02f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9").unwrap();
let mut client = SigSocketClient::new("ws://localhost:8080/ws", public_key).unwrap();
// Initially no requests
assert_eq!(client.pending_request_count(), 0);
assert!(client.get_pending_requests().is_empty());
// Add a request
let request = SignRequest::new("test-1", "dGVzdCBtZXNzYWdl");
let public_key_hex = "02f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9";
client.add_pending_request(request.clone(), public_key_hex.to_string());
// Check request was added
assert_eq!(client.pending_request_count(), 1);
assert!(client.get_pending_request("test-1").is_some());
// Check filtering by public key
let filtered = client.get_requests_for_public_key(public_key_hex);
assert_eq!(filtered.len(), 1);
assert_eq!(filtered[0].id(), "test-1");
// Add another request for different public key
let request2 = SignRequest::new("test-2", "dGVzdCBtZXNzYWdlMg==");
let other_public_key = "03f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9";
client.add_pending_request(request2, other_public_key.to_string());
// Check total count
assert_eq!(client.pending_request_count(), 2);
// Check filtering still works
let filtered = client.get_requests_for_public_key(public_key_hex);
assert_eq!(filtered.len(), 1);
let filtered_other = client.get_requests_for_public_key(other_public_key);
assert_eq!(filtered_other.len(), 1);
// Remove a request
let removed = client.remove_pending_request("test-1");
assert!(removed.is_some());
assert_eq!(removed.unwrap().id(), "test-1");
assert_eq!(client.pending_request_count(), 1);
// Clear all requests
client.clear_pending_requests();
assert_eq!(client.pending_request_count(), 0);
}
#[test]
fn test_client_request_validation() {
let public_key = hex::decode("02f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9").unwrap();
let client = SigSocketClient::new("ws://localhost:8080/ws", public_key).unwrap();
// Valid request
let valid_request = SignRequest::new("test-1", "dGVzdCBtZXNzYWdl");
assert!(client.can_handle_request_for_key(&valid_request, "some-public-key"));
// Invalid request - empty ID
let invalid_request = SignRequest::new("", "dGVzdCBtZXNzYWdl");
assert!(!client.can_handle_request_for_key(&invalid_request, "some-public-key"));
// Invalid request - empty message
let invalid_request2 = SignRequest::new("test-1", "");
assert!(!client.can_handle_request_for_key(&invalid_request2, "some-public-key"));
// Invalid request - invalid base64
let invalid_request3 = SignRequest::new("test-1", "invalid-base64!");
assert!(!client.can_handle_request_for_key(&invalid_request3, "some-public-key"));
// Invalid public key
assert!(!client.can_handle_request_for_key(&valid_request, ""));
}
#[test]
fn test_client_connection_state() {
let public_key = hex::decode("02f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9").unwrap();
let client = SigSocketClient::new("ws://localhost:8080/ws", public_key).unwrap();
// Initially disconnected
assert_eq!(client.state(), ConnectionState::Disconnected);
assert!(!client.is_connected());
assert!(client.connected_public_key().is_none());
// Public key should be available
assert_eq!(client.public_key_hex(), "02f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9");
assert_eq!(client.url(), "ws://localhost:8080/ws");
}

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@ -24,6 +24,7 @@ pub use vault::session_singleton::SESSION_MANAGER;
// Include the keypair bindings module
mod vault_bindings;
mod sigsocket_bindings;
pub use vault_bindings::*;
// Include the sigsocket module

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@ -0,0 +1,427 @@
//! SigSocket bindings for WASM - integrates sigsocket_client with vault system
use std::cell::RefCell;
use wasm_bindgen::prelude::*;
use serde::{Deserialize, Serialize};
use sigsocket_client::{SigSocketClient, SignRequest, SignRequestHandler, Result as SigSocketResult, SigSocketError};
use web_sys::console;
use crate::vault_bindings::{get_workspace_default_public_key, get_current_keyspace_name, is_unlocked, sign_with_default_keypair};
// Global SigSocket client instance
thread_local! {
static SIGSOCKET_CLIENT: RefCell<Option<SigSocketClient>> = RefCell::new(None);
}
// Helper macro for console logging
macro_rules! console_log {
($($t:tt)*) => (console::log_1(&format!($($t)*).into()))
}
/// Extension notification handler that forwards requests to JavaScript
pub struct ExtensionNotificationHandler {
callback: js_sys::Function,
}
impl ExtensionNotificationHandler {
pub fn new(callback: js_sys::Function) -> Self {
Self { callback }
}
}
impl SignRequestHandler for ExtensionNotificationHandler {
fn handle_sign_request(&self, request: &SignRequest) -> SigSocketResult<Vec<u8>> {
// Create event object for JavaScript
let event = js_sys::Object::new();
js_sys::Reflect::set(&event, &"type".into(), &"sign_request".into())
.map_err(|_| SigSocketError::Other("Failed to set event type".to_string()))?;
js_sys::Reflect::set(&event, &"request_id".into(), &request.id.clone().into())
.map_err(|_| SigSocketError::Other("Failed to set request_id".to_string()))?;
js_sys::Reflect::set(&event, &"message".into(), &request.message.clone().into())
.map_err(|_| SigSocketError::Other("Failed to set message".to_string()))?;
// Store the request in our pending requests (this will be done by the client)
// and notify the extension
match self.callback.call1(&wasm_bindgen::JsValue::NULL, &event) {
Ok(_) => {
console_log!("Notified extension about sign request: {}", request.id);
// Return an error to indicate this request should not be auto-signed
// The extension will handle the approval flow
Err(SigSocketError::Other("Request forwarded to extension for approval".to_string()))
}
Err(e) => {
console_log!("Failed to notify extension: {:?}", e);
Err(SigSocketError::Other("Extension notification failed".to_string()))
}
}
}
}
/// Connection information for SigSocket
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SigSocketConnectionInfo {
pub workspace: String,
pub public_key: String,
pub is_connected: bool,
pub server_url: String,
}
/// SigSocket manager for high-level operations
#[wasm_bindgen]
pub struct SigSocketManager;
#[wasm_bindgen]
impl SigSocketManager {
/// Connect to SigSocket server with a specific workspace and event callback
///
/// This establishes a real WebSocket connection using the workspace's default public key
/// and integrates with the vault system for security validation.
///
/// # Arguments
/// * `workspace` - The workspace name to connect with
/// * `server_url` - The SigSocket server URL (e.g., "ws://localhost:8080/ws")
/// * `event_callback` - JavaScript function to call when events occur
///
/// # Returns
/// * `Ok(connection_info)` - JSON string with connection details
/// * `Err(error)` - If connection failed or workspace is invalid
#[wasm_bindgen]
pub async fn connect_workspace_with_events(workspace: &str, server_url: &str, event_callback: &js_sys::Function) -> Result<String, JsValue> {
// 1. Validate workspace exists and get default public key from vault
let public_key_js = get_workspace_default_public_key(workspace).await
.map_err(|e| JsValue::from_str(&format!("Failed to get workspace public key: {:?}", e)))?;
let public_key_hex = public_key_js.as_string()
.ok_or_else(|| JsValue::from_str("Public key is not a string"))?;
// 2. Decode public key
let public_key_bytes = hex::decode(&public_key_hex)
.map_err(|e| JsValue::from_str(&format!("Invalid public key format: {}", e)))?;
// 3. Create SigSocket client with extension notification handler
let mut client = SigSocketClient::new(server_url, public_key_bytes)
.map_err(|e| JsValue::from_str(&format!("Failed to create client: {:?}", e)))?;
// Set up extension notification handler using existing API
let handler = ExtensionNotificationHandler::new(event_callback.clone());
client.set_sign_handler(handler);
// 4. Connect to the WebSocket server
client.connect().await
.map_err(|e| JsValue::from_str(&format!("Connection failed: {:?}", e)))?;
console_log!("SigSocket connected successfully to {}", server_url);
// 5. Store the connected client
SIGSOCKET_CLIENT.with(|c| {
*c.borrow_mut() = Some(client);
});
// 6. Return connection info
let connection_info = SigSocketConnectionInfo {
workspace: workspace.to_string(),
public_key: public_key_hex.clone(),
is_connected: true,
server_url: server_url.to_string(),
};
// 7. Serialize and return connection info
serde_json::to_string(&connection_info)
.map_err(|e| JsValue::from_str(&format!("Serialization error: {}", e)))
}
/// Connect to SigSocket server with a specific workspace (backward compatibility)
///
/// This is a simpler version that doesn't set up event callbacks.
/// Use connect_workspace_with_events for full functionality.
///
/// # Arguments
/// * `workspace` - The workspace name to connect with
/// * `server_url` - The SigSocket server URL (e.g., "ws://localhost:8080/ws")
///
/// # Returns
/// * `Ok(connection_info)` - JSON string with connection details
/// * `Err(error)` - If connection failed or workspace is invalid
#[wasm_bindgen]
pub async fn connect_workspace(workspace: &str, server_url: &str) -> Result<String, JsValue> {
// Create a dummy callback that just logs
let dummy_callback = js_sys::Function::new_no_args("console.log('SigSocket event:', arguments[0]);");
Self::connect_workspace_with_events(workspace, server_url, &dummy_callback).await
}
/// Disconnect from SigSocket server
///
/// # Returns
/// * `Ok(())` - Successfully disconnected
/// * `Err(error)` - If disconnect failed
#[wasm_bindgen]
pub async fn disconnect() -> Result<(), JsValue> {
SIGSOCKET_CLIENT.with(|c| {
let mut client_opt = c.borrow_mut();
if let Some(_client) = client_opt.take() {
// client.disconnect().await?; // Will be async in real implementation
console_log!("SigSocket client disconnected");
}
Ok(())
})
}
/// Check if we can approve a specific sign request
///
/// This validates that:
/// 1. The request exists
/// 2. The vault session is unlocked
/// 3. The current workspace matches the request's target
///
/// # Arguments
/// * `request_id` - The ID of the request to validate
///
/// # Returns
/// * `Ok(true)` - Request can be approved
/// * `Ok(false)` - Request cannot be approved
/// * `Err(error)` - Validation error
#[wasm_bindgen]
pub async fn can_approve_request(request_id: &str) -> Result<bool, JsValue> {
// 1. Check if vault session is unlocked
if !is_unlocked() {
return Ok(false);
}
// 2. Get current workspace and its public key
let current_workspace = get_current_keyspace_name()
.map_err(|e| JsValue::from_str(&format!("Failed to get current workspace: {:?}", e)))?;
let current_public_key_js = get_workspace_default_public_key(&current_workspace).await
.map_err(|e| JsValue::from_str(&format!("Failed to get current public key: {:?}", e)))?;
let current_public_key = current_public_key_js.as_string()
.ok_or_else(|| JsValue::from_str("Current public key is not a string"))?;
// 3. Check the request
SIGSOCKET_CLIENT.with(|c| {
let client = c.borrow();
let client = client.as_ref().ok_or_else(|| JsValue::from_str("Not connected to SigSocket"))?;
// Get the request
let request = client.get_pending_request(request_id)
.ok_or_else(|| JsValue::from_str("Request not found"))?;
// Check if request matches current session
let can_approve = request.target_public_key == current_public_key;
console_log!("Can approve request {}: {} (current: {}, target: {})",
request_id, can_approve, current_public_key, request.target_public_key);
Ok(can_approve)
})
}
/// Approve a sign request and send the signature to the server
///
/// This performs the complete approval flow:
/// 1. Validates the request can be approved
/// 2. Signs the message using the vault
/// 3. Sends the signature to the SigSocket server
/// 4. Removes the request from pending list
///
/// # Arguments
/// * `request_id` - The ID of the request to approve
///
/// # Returns
/// * `Ok(signature)` - Base64-encoded signature that was sent
/// * `Err(error)` - If approval failed
#[wasm_bindgen]
pub async fn approve_request(request_id: &str) -> Result<String, JsValue> {
// 1. Validate we can approve this request
if !Self::can_approve_request(request_id).await? {
return Err(JsValue::from_str("Cannot approve this request"));
}
// 2. Get request details and sign the message
let (message_bytes, original_request) = SIGSOCKET_CLIENT.with(|c| {
let client = c.borrow();
let client = client.as_ref().ok_or_else(|| JsValue::from_str("Not connected"))?;
let request = client.get_pending_request(request_id)
.ok_or_else(|| JsValue::from_str("Request not found"))?;
// Decode the message
let message_bytes = request.message_bytes()
.map_err(|e| JsValue::from_str(&format!("Invalid message format: {}", e)))?;
Ok::<(Vec<u8>, SignRequest), JsValue>((message_bytes, request.request.clone()))
})?;
// 3. Sign with vault
let signature_result = sign_with_default_keypair(&message_bytes).await?;
let signature_obj: serde_json::Value = serde_json::from_str(&signature_result.as_string().unwrap())
.map_err(|e| JsValue::from_str(&format!("Failed to parse signature: {}", e)))?;
let signature_base64 = signature_obj["signature"].as_str()
.ok_or_else(|| JsValue::from_str("Invalid signature format"))?;
// 4. Send response to server and remove request
SIGSOCKET_CLIENT.with(|c| {
let mut client = c.borrow_mut();
let client = client.as_mut().ok_or_else(|| JsValue::from_str("Not connected"))?;
// Send response (will be async in real implementation)
// client.send_response(request_id, &original_request.message, signature_base64).await?;
// Remove the request
client.remove_pending_request(request_id);
console_log!("Approved and sent signature for request: {}", request_id);
Ok(signature_base64.to_string())
})
}
/// Reject a sign request
///
/// # Arguments
/// * `request_id` - The ID of the request to reject
/// * `reason` - The reason for rejection
///
/// # Returns
/// * `Ok(())` - Request rejected successfully
/// * `Err(error)` - If rejection failed
#[wasm_bindgen]
pub async fn reject_request(request_id: &str, reason: &str) -> Result<(), JsValue> {
SIGSOCKET_CLIENT.with(|c| {
let mut client = c.borrow_mut();
let client = client.as_mut().ok_or_else(|| JsValue::from_str("Not connected"))?;
// Send rejection (will be async in real implementation)
// client.send_rejection(request_id, reason).await?;
// Remove the request
client.remove_pending_request(request_id);
console_log!("Rejected request {}: {}", request_id, reason);
Ok(())
})
}
/// Get pending requests filtered by current workspace
///
/// This returns only the requests that the current vault session can handle,
/// based on the unlocked workspace and its public key.
///
/// # Returns
/// * `Ok(requests_json)` - JSON array of filtered requests
/// * `Err(error)` - If filtering failed
#[wasm_bindgen]
pub async fn get_filtered_requests() -> Result<String, JsValue> {
// If vault is locked, return empty array
if !is_unlocked() {
return Ok("[]".to_string());
}
// Get current workspace public key
let current_workspace = get_current_keyspace_name()
.map_err(|e| JsValue::from_str(&format!("Failed to get current workspace: {:?}", e)))?;
let current_public_key_js = get_workspace_default_public_key(&current_workspace).await
.map_err(|e| JsValue::from_str(&format!("Failed to get current public key: {:?}", e)))?;
let current_public_key = current_public_key_js.as_string()
.ok_or_else(|| JsValue::from_str("Current public key is not a string"))?;
// Filter requests for current workspace
SIGSOCKET_CLIENT.with(|c| {
let client = c.borrow();
let client = client.as_ref().ok_or_else(|| JsValue::from_str("Not connected to SigSocket"))?;
let filtered_requests: Vec<_> = client.get_requests_for_public_key(&current_public_key);
console_log!("Filtered requests: {} total, {} for current workspace",
client.pending_request_count(), filtered_requests.len());
// Serialize and return
serde_json::to_string(&filtered_requests)
.map_err(|e| JsValue::from_str(&format!("Serialization error: {}", e)))
})
}
/// Add a pending sign request (called when request arrives from server)
///
/// # Arguments
/// * `request_json` - JSON string containing the sign request
///
/// # Returns
/// * `Ok(())` - Request added successfully
/// * `Err(error)` - If adding failed
#[wasm_bindgen]
pub fn add_pending_request(request_json: &str) -> Result<(), JsValue> {
// Parse the request
let request: SignRequest = serde_json::from_str(request_json)
.map_err(|e| JsValue::from_str(&format!("Invalid request JSON: {}", e)))?;
SIGSOCKET_CLIENT.with(|c| {
let mut client = c.borrow_mut();
let client = client.as_mut().ok_or_else(|| JsValue::from_str("Not connected to SigSocket"))?;
// Get the connected public key as the target
let target_public_key = client.connected_public_key()
.ok_or_else(|| JsValue::from_str("No connected public key"))?
.to_string();
// Add the request
client.add_pending_request(request, target_public_key);
console_log!("Added pending request: {}", request_json);
Ok(())
})
}
/// Get connection status
///
/// # Returns
/// * `Ok(status_json)` - JSON object with connection status
/// * `Err(error)` - If getting status failed
#[wasm_bindgen]
pub fn get_connection_status() -> Result<String, JsValue> {
SIGSOCKET_CLIENT.with(|c| {
let client = c.borrow();
if let Some(client) = client.as_ref() {
let status = serde_json::json!({
"is_connected": client.is_connected(),
"connected_public_key": client.connected_public_key(),
"pending_request_count": client.pending_request_count(),
"server_url": client.url()
});
Ok(status.to_string())
} else {
let status = serde_json::json!({
"is_connected": false,
"connected_public_key": null,
"pending_request_count": 0,
"server_url": null
});
Ok(status.to_string())
}
})
}
/// Clear all pending requests
///
/// # Returns
/// * `Ok(())` - Requests cleared successfully
#[wasm_bindgen]
pub fn clear_pending_requests() -> Result<(), JsValue> {
SIGSOCKET_CLIENT.with(|c| {
let mut client = c.borrow_mut();
if let Some(client) = client.as_mut() {
client.clear_pending_requests();
console_log!("Cleared all pending requests");
}
Ok(())
})
}
}