forked from emre/www_projectmycelium_com
160 lines
5.1 KiB
TypeScript
160 lines
5.1 KiB
TypeScript
"use client";
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import { useRef } from "react";
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import { motion } from "framer-motion";
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import DottedMap from "dotted-map";
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interface MapProps {
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dots?: Array<{
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start: { lat: number; lng: number; label?: string };
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end: { lat: number; lng: number; label?: string };
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}>;
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// New prop for dynamic standalone nodes
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nodes?: Array<{ lat: number; lng: number; label?: string; color?: string }>;
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lineColor?: string;
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}
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export default function WorldMap({
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dots = [],
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nodes = [],
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lineColor = "#06b6d4",
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}: MapProps) {
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const svgRef = useRef<SVGSVGElement>(null);
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// ✅ Force dark-dotted map theme
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const map = new DottedMap({ height: 100, grid: "diagonal" });
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const svgMap = map.getSVG({
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radius: 0.22,
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color: "#06b6d480",
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shape: "circle",
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backgroundColor: "#111111",
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});
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// ✅ Point projection stays the same
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// Projects lat/lng to the SVG's 800x400 viewBox coordinates
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const projectPoint = (lat: number, lng: number) => {
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const x = (lng + 180) * (800 / 360);
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const y = (90 - lat) * (400 / 180) + 45;
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return { x, y };
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};
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const createCurvedPath = (start: any, end: any) => {
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const midX = (start.x + end.x) / 2;
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// Creates an arc that bows upward by 50 units
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const midY = Math.min(start.y, end.y) - 50;
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return `M ${start.x} ${start.y} Q ${midX} ${midY} ${end.x} ${end.y}`;
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};
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return (
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<div className="w-full aspect-[2/1] bg-[#111111] rounded-lg relative font-sans">
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<img
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src={`data:image/svg+xml;utf8,${encodeURIComponent(svgMap)}`}
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className="h-full w-full pointer-events-none select-none opacity-[0.6]"
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alt="world map"
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draggable={false}
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/>
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{/* ✅ Lines + points + new standalone nodes */}
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<svg
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ref={svgRef}
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viewBox="0 0 800 400"
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className="w-full h-full absolute inset-0 pointer-events-none select-none"
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>
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{/* Glowing path gradient DEFS */}
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<defs>
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<linearGradient id="path-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
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<stop offset="0%" stopColor="black" stopOpacity="0" />
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<stop offset="5%" stopColor={lineColor} stopOpacity="1" />
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<stop offset="95%" stopColor={lineColor} stopOpacity="1" />
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<stop offset="100%" stopColor="black" stopOpacity="0" />
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</linearGradient>
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</defs>
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{/* ✅ DYNAMIC STANDALONE NODE DOTS (New Section) */}
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{nodes.map((node, i) => {
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const p = projectPoint(node.lat, node.lng);
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const dotColor = node.color || lineColor;
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return (
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<g key={`node-${i}`}>
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{/* Outer pulsing circle */}
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<circle cx={p.x} cy={p.y} r="2" fill={dotColor} opacity="0.5">
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<animate
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attributeName="r"
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from="2"
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to="7"
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dur="1.4s"
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repeatCount="indefinite"
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/>
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<animate
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attributeName="opacity"
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from="0.6"
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to="0"
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dur="1.4s"
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repeatCount="indefinite"
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/>
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</circle>
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{/* Inner fixed circle */}
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<circle cx={p.x} cy={p.y} r="2" fill={dotColor} />
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</g>
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);
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})}
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{/* ✅ Animated curved travel lines (Existing Logic) */}
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{dots.map((dot, i) => {
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const startPoint = projectPoint(dot.start.lat, dot.start.lng);
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const endPoint = projectPoint(dot.end.lat, dot.end.lng);
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return (
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<motion.path
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key={`path-${i}`}
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d={createCurvedPath(startPoint, endPoint)}
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fill="none"
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stroke="url(#path-gradient)"
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strokeWidth="1"
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initial={{ pathLength: 0 }}
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animate={{ pathLength: 1 }}
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transition={{
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duration: 1,
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delay: 0.5 * i,
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ease: "easeOut",
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}}
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/>
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);
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})}
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{/* ✅ Start & end points with pulsing cyan glow (Existing Logic) */}
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{dots.map((dot, i) => {
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const s = projectPoint(dot.start.lat, dot.start.lng);
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const e = projectPoint(dot.end.lat, dot.end.lng);
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return (
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<g key={`points-${i}`}>
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{[s, e].map((p, idx) => (
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<g key={idx}>
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<circle cx={p.x} cy={p.y} r="2" fill={lineColor} />
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<circle cx={p.x} cy={p.y} r="2" fill={lineColor} opacity="0.5">
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<animate
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attributeName="r"
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from="2"
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to="7"
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dur="1.4s"
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repeatCount="indefinite"
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/>
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<animate
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attributeName="opacity"
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from="0.6"
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to="0"
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dur="1.4s"
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repeatCount="indefinite"
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/>
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</circle>
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</g>
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))}
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</g>
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);
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})}
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</svg>
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</div>
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);
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} |