feat: add architecture section with animated illustrations

- Created HomeArchitecture component showcasing decentralized network principles with SVG animations
- Added animated illustrations for mesh networking, no extraction, no control, and no central servers
- Enhanced CallToAction with cyan radial glow effect for visual emphasis
- Fixed audience gallery image paths to use correct /images/audiences/ directory
This commit is contained in:
2025-11-12 15:47:58 +01:00
parent 0d9f357881
commit eba1bb7047
19 changed files with 1440 additions and 51 deletions

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@@ -0,0 +1,236 @@
"use client";
import { motion, useReducedMotion } from "framer-motion";
import clsx from "clsx";
type Props = {
className?: string;
accent?: string; // cyan highlight
gridStroke?: string; // grid color (default #2b2a2a as requested)
};
const W = 760;
const H = 420;
const Server = ({
x,
y,
w = 140,
h = 90,
rows = 3,
}: {
x: number;
y: number;
w?: number;
h?: number;
rows?: number;
}) => {
const rowH = (h - 24) / rows;
return (
<g>
{/* chassis */}
<rect x={x} y={y} width={w} height={h} rx={12} fill="#0d0d0d" stroke="#1a1a1a" strokeWidth={2} />
{/* bays */}
{Array.from({ length: rows }).map((_, i) => (
<g key={i}>
<rect
x={x + 12}
y={y + 12 + i * rowH}
width={w - 24}
height={rowH - 10}
rx={8}
fill="#111111"
stroke="#1f1f1f"
strokeWidth={1}
/>
{/* bay indicators */}
<rect x={x + 20} y={y + 22 + i * rowH} width={10} height={6} rx={2} fill="#16a34a" opacity={0.8} />
<rect x={x + 36} y={y + 22 + i * rowH} width={10} height={6} rx={2} fill="#9ca3af" opacity={0.6} />
<rect x={x + 52} y={y + 22 + i * rowH} width={10} height={6} rx={2} fill="#9ca3af" opacity={0.6} />
</g>
))}
{/* subtle top highlight */}
<rect x={x + 2} y={y + 2} width={w - 4} height={10} rx={5} fill="#0f0f0f" />
</g>
);
};
export default function SovereignCompute({
className,
accent = "#00b8db",
gridStroke = "#2b2a2a",
}: Props) {
const prefers = useReducedMotion();
// Positions
const left = { x: 140, y: 120 };
const mid = { x: 310, y: 150 };
const right= { x: 500, y: 120 };
// Shield position (trust boundary)
const shield = { cx: 600, cy: 250, r: 38 };
// Attestation paths from racks to shield
const pathFromLeft = `M ${left.x + 140} ${left.y + 45} C 330 150, 470 200, ${shield.cx - 50} ${shield.cy}`;
const pathFromMid = `M ${mid.x + 140} ${mid.y + 45} C 420 190, 500 215, ${shield.cx - 50} ${shield.cy}`;
const pathFromRight = `M ${right.x + 140} ${right.y + 45} C 520 180, 560 220, ${shield.cx - 50} ${shield.cy}`;
return (
<div
className={clsx("relative overflow-hidden", className)}
aria-hidden="true"
role="img"
aria-label="Sovereign compute: execution only on hardware you control"
style={{ background: "transparent" }}
>
<svg viewBox={`0 0 ${W} ${H}`} className="w-full h-full">
{/* GRID (transparent bg, subtle dark grid) */}
<defs>
<pattern id="grid-secure" width="28" height="28" patternUnits="userSpaceOnUse">
<path d="M 28 0 L 0 0 0 28" fill="none" stroke={gridStroke} strokeWidth="1" opacity="0.45" />
</pattern>
{/* soft glow filter for shield */}
<filter id="glow">
<feGaussianBlur stdDeviation="6" result="coloredBlur" />
<feMerge>
<feMergeNode in="coloredBlur" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width={W} height={H} fill="url(#grid-secure)" />
{/* RACKS (hardware you control) */}
<Server x={left.x} y={left.y} />
<Server x={mid.x} y={mid.y} />
<Server x={right.x} y={right.y} />
{/* BASELINES for attestation links */}
{[pathFromLeft, pathFromMid, pathFromRight].map((d, i) => (
<motion.path
key={`base-${i}`}
d={d}
fill="none"
stroke="#303030"
strokeWidth={3}
strokeLinecap="round"
initial={{ pathLength: 0, opacity: 0 }}
animate={{ pathLength: 1, opacity: 0.6 }}
transition={{ delay: 0.15 * i, duration: 0.8, ease: [0.22, 1, 0.36, 1] }}
/>
))}
{/* MOVING ATTESTATION TOKENS (signatures/hashes) */}
{!prefers && [pathFromLeft, pathFromMid, pathFromRight].map((d, i) => (
<motion.circle
key={`token-${i}`}
r={5}
fill={accent}
style={{ offsetPath: `path('${d}')` }}
initial={{ offsetDistance: "0%", opacity: 0 }}
animate={{ offsetDistance: ["0%", "100%"], opacity: [0, 1, 0] }}
transition={{
delay: 0.25 * i,
duration: 2.0,
repeat: Infinity,
repeatType: "loop",
ease: "linear",
}}
/>
))}
{/* TRUST BOUNDARY + SHIELD (hardware attestation target) */}
<motion.circle
cx={shield.cx}
cy={shield.cy}
r={shield.r + 18}
fill="none"
stroke="#1f1f1f"
strokeWidth={2}
initial={{ opacity: 0 }}
animate={{ opacity: 0.9 }}
transition={{ duration: 0.6 }}
/>
{/* cyan halo */}
{!prefers && (
<motion.circle
cx={shield.cx}
cy={shield.cy}
r={shield.r + 6}
fill={accent}
opacity={0.12}
initial={{ scale: 0.95, opacity: 0 }}
animate={{ scale: [1, 1.12, 1], opacity: [0.1, 0.35, 0.1] }}
transition={{ duration: 1.8, repeat: Infinity, repeatType: "mirror", ease: [0.22, 1, 0.36, 1] }}
filter="url(#glow)"
/>
)}
{/* Shield outline */}
<motion.path
d={`M ${shield.cx} ${shield.cy - 30}
L ${shield.cx + 28} ${shield.cy - 15}
L ${shield.cx + 22} ${shield.cy + 24}
L ${shield.cx} ${shield.cy + 34}
L ${shield.cx - 22} ${shield.cy + 24}
L ${shield.cx - 28} ${shield.cy - 15}
Z`}
fill="none"
stroke={accent}
strokeWidth={3}
strokeLinecap="round"
strokeLinejoin="round"
initial={{ pathLength: 0, opacity: 0 }}
animate={{ pathLength: 1, opacity: 1 }}
transition={{ duration: 0.9, ease: [0.22, 1, 0.36, 1] }}
filter="url(#glow)"
/>
{/* Check mark (verified hardware) */}
<motion.path
d={`M ${shield.cx - 14} ${shield.cy + 6} L ${shield.cx - 2} ${shield.cy + 18} L ${shield.cx + 18} ${shield.cy - 6}`}
fill="none"
stroke={accent}
strokeWidth={4}
strokeLinecap="round"
strokeLinejoin="round"
initial={{ pathLength: 0 }}
animate={{ pathLength: 1 }}
transition={{ duration: 0.9, delay: 0.2, ease: [0.22, 1, 0.36, 1] }}
filter="url(#glow)"
/>
{/* LOCKED EXECUTION BOUNDARY (subtle arc) */}
<motion.path
d={`M ${shield.cx - 70} ${shield.cy + 46} Q ${shield.cx} ${shield.cy + 76} ${shield.cx + 70} ${shield.cy + 46}`}
fill="none"
stroke="#2e2e2e"
strokeWidth={2}
initial={{ pathLength: 0, opacity: 0 }}
animate={{ pathLength: 1, opacity: 0.6 }}
transition={{ duration: 0.8, delay: 0.3 }}
/>
{/* Cyan confirmation pulses emanating out (execution allowed) */}
{!prefers && [0, 1].map((i) => (
<motion.circle
key={`emit-${i}`}
cx={shield.cx}
cy={shield.cy}
r={shield.r + 12}
fill="none"
stroke={accent}
strokeWidth={2}
initial={{ opacity: 0, scale: 0.9 }}
animate={{ opacity: [0.0, 0.5, 0.0], scale: [1, 1.15, 1.3] }}
transition={{ duration: 1.8, delay: i * 0.3, repeat: Infinity, ease: [0.22, 1, 0.36, 1] }}
/>
))}
</svg>
</div>
);
}