Replace static actual grid data

This commit is contained in:
2025-11-18 16:43:23 +02:00
parent 8fdcf1777d
commit 8dfc46cabe
3 changed files with 141 additions and 31 deletions

View File

@@ -0,0 +1,84 @@
import { useState, useEffect } from 'react';
import WorldMap from './world-map';
import { motion } from 'framer-motion';
// Interface for the simplified data passed to WorldMap
interface GeoNode {
lat: number;
lng: number;
label?: string;
color?: string;
}
// Interface for the raw data structure expected from the gridproxy API
interface RawNode {
node_id: number;
location: {
latitude: string; // API often returns these as strings
longitude: string; // API often returns these as strings
city: string;
country: string;
};
// ... other raw fields you don't need
}
function DynamicMapContainer() {
const [loading, setLoading] = useState(true);
const [nodes, setNodes] = useState<GeoNode[]>([]);
const API_URL = "https://gridproxy.grid.tf/nodes?healthy=true";
useEffect(() => {
async function fetchNodeData() {
try {
const response = await fetch(API_URL);
const data: RawNode[] = await response.json(); // Type the incoming data
// 🚨 Map the API response to your component's expected GeoNode format
const geoNodes: GeoNode[] = data
.filter((node: RawNode) => node.location && node.location.latitude && node.location.longitude)
.map((node: RawNode) => ({
// Convert string coordinates to numbers
lat: parseFloat(node.location.latitude),
lng: parseFloat(node.location.longitude),
label: `${node.location.city}, ${node.location.country} (${node.node_id})`,
// Optionally set color based on some node property if available
}));
setNodes(geoNodes);
setLoading(false);
} catch (error) {
console.error("Failed to fetch node data:", error);
setLoading(false);
}
}
fetchNodeData();
}, []);
// --- RENDERING ---
if (loading) {
// Show a loading state while data is being fetched
return (
<div className="flex justify-center items-center w-full aspect-[2/1] bg-[#111111] rounded-lg text-cyan-500">
<motion.span
animate={{ rotate: 360 }}
transition={{ duration: 1, repeat: Infinity, ease: "linear" }}
className="text-4xl"
>
🌎
</motion.span>
<p className="ml-4">Loading nodes...</p>
</div>
);
}
// Pass the dynamically fetched nodes to your WorldMap component
return (
<WorldMap
nodes={nodes}
/>
);
}
export default DynamicMapContainer;

View File

@@ -1,7 +1,7 @@
"use client";
import { useRef } from "react";
import { motion } from "motion/react";
import { motion } from "framer-motion";
import DottedMap from "dotted-map";
interface MapProps {
@@ -9,25 +9,29 @@ interface MapProps {
start: { lat: number; lng: number; label?: string };
end: { lat: number; lng: number; label?: string };
}>;
// New prop for dynamic standalone nodes
nodes?: Array<{ lat: number; lng: number; label?: string; color?: string }>;
lineColor?: string;
}
export default function WorldMap({
dots = [],
lineColor = "#06b6d4", // cyan-500
nodes = [],
lineColor = "#06b6d4",
}: MapProps) {
const svgRef = useRef<SVGSVGElement>(null);
// ✅ Force dark-dotted map theme
// ✅ Force dark-dotted map theme
const map = new DottedMap({ height: 100, grid: "diagonal" });
const svgMap = map.getSVG({
radius: 0.22,
color: "#06b6d480", // cyan-500 at 50% opacity
color: "#06b6d480",
shape: "circle",
backgroundColor: "#111111",
});
// ✅ Point projection stays the same
// ✅ Point projection stays the same
// Projects lat/lng to the SVG's 800x400 viewBox coordinates
const projectPoint = (lat: number, lng: number) => {
const x = (lng + 180) * (800 / 360);
const y = (90 - lat) * (400 / 180);
@@ -36,7 +40,8 @@ export default function WorldMap({
const createCurvedPath = (start: any, end: any) => {
const midX = (start.x + end.x) / 2;
const midY = Math.min(start.y, end.y) - 50;
// Creates an arc that bows upward by 50 units
const midY = Math.min(start.y, end.y) - 50;
return `M ${start.x} ${start.y} Q ${midX} ${midY} ${end.x} ${end.y}`;
};
@@ -49,13 +54,53 @@ export default function WorldMap({
draggable={false}
/>
{/* ✅ Lines + points */}
{/* ✅ Lines + points + new standalone nodes */}
<svg
ref={svgRef}
viewBox="0 0 800 400"
className="w-full h-full absolute inset-0 pointer-events-none select-none"
>
{/* ✅ animated curved travel lines */}
{/* Glowing path gradient DEFS */}
<defs>
<linearGradient id="path-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stopColor="black" stopOpacity="0" />
<stop offset="5%" stopColor={lineColor} stopOpacity="1" />
<stop offset="95%" stopColor={lineColor} stopOpacity="1" />
<stop offset="100%" stopColor="black" stopOpacity="0" />
</linearGradient>
</defs>
{/* ✅ DYNAMIC STANDALONE NODE DOTS (New Section) */}
{nodes.map((node, i) => {
const p = projectPoint(node.lat, node.lng);
const dotColor = node.color || lineColor;
return (
<g key={`node-${i}`}>
{/* Outer pulsing circle */}
<circle cx={p.x} cy={p.y} r="2" fill={dotColor} opacity="0.5">
<animate
attributeName="r"
from="2"
to="7"
dur="1.4s"
repeatCount="indefinite"
/>
<animate
attributeName="opacity"
from="0.6"
to="0"
dur="1.4s"
repeatCount="indefinite"
/>
</circle>
{/* Inner fixed circle */}
<circle cx={p.x} cy={p.y} r="2" fill={dotColor} />
</g>
);
})}
{/* ✅ Animated curved travel lines (Existing Logic) */}
{dots.map((dot, i) => {
const startPoint = projectPoint(dot.start.lat, dot.start.lng);
const endPoint = projectPoint(dot.end.lat, dot.end.lng);
@@ -78,17 +123,7 @@ export default function WorldMap({
);
})}
{/* ✅ glowing path gradient */}
<defs>
<linearGradient id="path-gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stopColor="black" stopOpacity="0" />
<stop offset="5%" stopColor={lineColor} stopOpacity="1" />
<stop offset="95%" stopColor={lineColor} stopOpacity="1" />
<stop offset="100%" stopColor="black" stopOpacity="0" />
</linearGradient>
</defs>
{/* ✅ start & end points with pulsing cyan glow */}
{/* ✅ Start & end points with pulsing cyan glow (Existing Logic) */}
{dots.map((dot, i) => {
const s = projectPoint(dot.start.lat, dot.start.lng);
const e = projectPoint(dot.end.lat, dot.end.lng);
@@ -122,4 +157,4 @@ export default function WorldMap({
</svg>
</div>
);
}
}