feat: add dotted glow background and enhance stack section animations
This commit is contained in:
		@@ -19,6 +19,7 @@
 | 
			
		||||
    "hooks": "@/hooks"
 | 
			
		||||
  },
 | 
			
		||||
  "registries": {
 | 
			
		||||
    "@magicui": "https://magicui.design/r/{name}.json"
 | 
			
		||||
    "@magicui": "https://magicui.design/r/{name}.json",
 | 
			
		||||
    "@aceternity": "https://ui.aceternity.com/registry/{name}.json"
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,60 +1,72 @@
 | 
			
		||||
"use client";
 | 
			
		||||
 | 
			
		||||
import { motion } from "framer-motion";
 | 
			
		||||
import { StackedCubesLight } from "@/components/ui/StackedCubesLight";
 | 
			
		||||
import { H1, H2, P } from '@/components/Texts';
 | 
			
		||||
import { H2, P } from "@/components/Texts";
 | 
			
		||||
import { FadeIn } from "./FadeIn";
 | 
			
		||||
import { DottedGlowBackground } from '@/components/ui/dotted-glow-background';
 | 
			
		||||
 | 
			
		||||
export function StackSectionLight() {
 | 
			
		||||
 | 
			
		||||
  return (
 | 
			
		||||
        <section className="w-full bg-white lg:px-0 py-12 lg:py-24 px-6 relative lg:pt-32">
 | 
			
		||||
      <div className="mx-auto max-w-7xl">
 | 
			
		||||
        <div className="grid grid-cols-1 lg:grid-cols-3 gap-4 lg:gap-16 items-center lg:items-center">
 | 
			
		||||
            <div
 | 
			
		||||
          aria-hidden="true"
 | 
			
		||||
          className="absolute inset-x-0 top-[calc(100%-13rem)] -z-10 transform-gpu overflow-hidden blur-3xl sm:top-[calc(100%-30rem)]"
 | 
			
		||||
        >
 | 
			
		||||
          <div
 | 
			
		||||
            style={{
 | 
			
		||||
              clipPath:
 | 
			
		||||
                'polygon(74.1% 44.1%, 100% 61.6%, 97.5% 26.9%, 85.5% 0.1%, 80.7% 2%, 72.5% 32.5%, 60.2% 62.4%, 52.4% 68.1%, 47.5% 58.3%, 45.2% 34.5%, 27.5% 76.7%, 0.1% 64.9%, 17.9% 100%, 27.6% 76.8%, 76.1% 97.7%, 74.1% 44.1%)',
 | 
			
		||||
            }}
 | 
			
		||||
            className="relative left-[calc(50%+3rem)] aspect-1155/678 w-144.5 -translate-x-1/2 bg-linear-to-tr from-blue-300 to-blue-600 opacity-20 sm:left-[calc(50%+36rem)] sm:w-288.75"
 | 
			
		||||
    <section className="relative w-full overflow-hidden py-24 lg:py-40">
 | 
			
		||||
      {/* === Background Layer === */}
 | 
			
		||||
      <div className="absolute inset-0 -z-10 bg-white">
 | 
			
		||||
        {/* Dotted Glow Background */}
 | 
			
		||||
        <DottedGlowBackground
 | 
			
		||||
          gap={15}
 | 
			
		||||
          radius={2}
 | 
			
		||||
          color="rgba(0,0,0,0.4)"
 | 
			
		||||
          glowColor="rgba(0,170,255,0.85)"
 | 
			
		||||
          opacity={0.2}
 | 
			
		||||
        />
 | 
			
		||||
        {/* Faint 3D grid floor */}
 | 
			
		||||
        <div className="absolute inset-0 flex items-end justify-center overflow-hidden">
 | 
			
		||||
          <div className="w-[200vw] h-[200vh] bg-[linear-gradient(to_right,rgba(0,0,0,0.03)_1px,transparent_1px),linear-gradient(to_bottom,rgba(0,0,0,0.03)_1px,transparent_1px)] bg-[size:60px_60px] [transform:perspective(800px)_rotateX(70deg)] origin-bottom opacity-50" />
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
 | 
			
		||||
         <div
 | 
			
		||||
          aria-hidden="true"
 | 
			
		||||
          className="absolute inset-x-0 bottom-[calc(100%-13rem)] -z-10 transform-gpu overflow-hidden blur-3xl sm:bottom-[calc(100%-30rem)]"
 | 
			
		||||
        >
 | 
			
		||||
          <div
 | 
			
		||||
            style={{
 | 
			
		||||
              clipPath:
 | 
			
		||||
                'polygon(74.1% 44.1%, 100% 61.6%, 97.5% 26.9%, 85.5% 0.1%, 80.7% 2%, 72.5% 32.5%, 60.2% 62.4%, 52.4% 68.1%, 47.5% 58.3%, 45.2% 34.5%, 27.5% 76.7%, 0.1% 64.9%, 17.9% 100%, 27.6% 76.8%, 76.1% 97.7%, 74.1% 44.1%)',
 | 
			
		||||
            }}
 | 
			
		||||
            className="relative left-[calc(30%-3rem)] aspect-1155/678 w-144.5 -translate-x-1/2 bg-linear-to-tr from-blue-200 to-blue-400 opacity-15 sm:left-[calc(50%-36rem)] sm:w-288.75"
 | 
			
		||||
          />
 | 
			
		||||
        </div>
 | 
			
		||||
          {/* Left Column - Text (1/3 width) */}
 | 
			
		||||
            <div className="text-center lg:text-left lg:col-span-1 order-1 lg:order-1 pt-12">
 | 
			
		||||
      {/* === Content === */}
 | 
			
		||||
      <div className="relative mx-auto max-w-7xl px-6 lg:px-8 grid grid-cols-1 lg:grid-cols-3 gap-16 items-center">
 | 
			
		||||
        {/* Left Column - Text */}
 | 
			
		||||
        <div className="text-center lg:text-left">
 | 
			
		||||
          <FadeIn>
 | 
			
		||||
              <H2 className="" color="dark">
 | 
			
		||||
            <H2 color="dark" className="text-4xl sm:text-5xl font-semibold">
 | 
			
		||||
              The Mycelium Stack
 | 
			
		||||
            </H2>
 | 
			
		||||
          </FadeIn>
 | 
			
		||||
 | 
			
		||||
          <FadeIn>
 | 
			
		||||
              <P className="mx-auto mt-8 max-w-3xl" color="dark">
 | 
			
		||||
                Built with Mycelium technology, our AI infrastructure ensures unbreakable networks, complete data sovereignty, ultra-secure agent-human communication, and unhackable data storage systems.
 | 
			
		||||
            <P color="dark" className="mt-6 text-lg leading-relaxed text-gray-600">
 | 
			
		||||
              Built with Mycelium technology, our AI infrastructure ensures
 | 
			
		||||
              unbreakable networks, complete data sovereignty, ultra-secure
 | 
			
		||||
              agent-human communication, and unhackable data storage systems.
 | 
			
		||||
            </P>
 | 
			
		||||
          </FadeIn>
 | 
			
		||||
        </div>
 | 
			
		||||
          {/* Right Column - Stacked Cubes (2/3 width) */}
 | 
			
		||||
          <div className="lg:col-span-2 flex items-center justify-center lg:justify-start order-2 lg:order-2 mt-8 lg:mt-0">
 | 
			
		||||
            <FadeIn>
 | 
			
		||||
 | 
			
		||||
        {/* Right Column - Animated Stack */}
 | 
			
		||||
        <div className="lg:col-span-2 flex items-center justify-center lg:justify-start relative">
 | 
			
		||||
          <motion.div
 | 
			
		||||
            initial={{ y: 30, opacity: 0 }}
 | 
			
		||||
            whileInView={{ y: 0, opacity: 1 }}
 | 
			
		||||
            transition={{ duration: 1.2, ease: "easeOut" }}
 | 
			
		||||
            viewport={{ once: true }}
 | 
			
		||||
          >
 | 
			
		||||
            <motion.div
 | 
			
		||||
              animate={{
 | 
			
		||||
                y: [0, -10, 0],
 | 
			
		||||
                rotateZ: [0, 0.5, -0.5, 0],
 | 
			
		||||
              }}
 | 
			
		||||
              transition={{
 | 
			
		||||
                duration: 6,
 | 
			
		||||
                repeat: Infinity,
 | 
			
		||||
                ease: "easeInOut",
 | 
			
		||||
              }}
 | 
			
		||||
              className="relative"
 | 
			
		||||
            >
 | 
			
		||||
              <StackedCubesLight />
 | 
			
		||||
            </FadeIn>
 | 
			
		||||
          </div>
 | 
			
		||||
            </motion.div>
 | 
			
		||||
          </motion.div>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </section>
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										308
									
								
								src/components/ui/dotted-glow-background.tsx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										308
									
								
								src/components/ui/dotted-glow-background.tsx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,308 @@
 | 
			
		||||
"use client";
 | 
			
		||||
 | 
			
		||||
import React, { useEffect, useRef, useState } from "react";
 | 
			
		||||
 | 
			
		||||
type DottedGlowBackgroundProps = {
 | 
			
		||||
  className?: string;
 | 
			
		||||
  /** distance between dot centers in pixels */
 | 
			
		||||
  gap?: number;
 | 
			
		||||
  /** base radius of each dot in CSS px */
 | 
			
		||||
  radius?: number;
 | 
			
		||||
  /** dot color (will pulse by alpha) */
 | 
			
		||||
  color?: string;
 | 
			
		||||
  /** optional dot color for dark mode */
 | 
			
		||||
  darkColor?: string;
 | 
			
		||||
  /** shadow/glow color for bright dots */
 | 
			
		||||
  glowColor?: string;
 | 
			
		||||
  /** optional glow color for dark mode */
 | 
			
		||||
  darkGlowColor?: string;
 | 
			
		||||
  /** optional CSS variable name for light dot color (e.g. --color-zinc-900) */
 | 
			
		||||
  colorLightVar?: string;
 | 
			
		||||
  /** optional CSS variable name for dark dot color (e.g. --color-zinc-100) */
 | 
			
		||||
  colorDarkVar?: string;
 | 
			
		||||
  /** optional CSS variable name for light glow color */
 | 
			
		||||
  glowColorLightVar?: string;
 | 
			
		||||
  /** optional CSS variable name for dark glow color */
 | 
			
		||||
  glowColorDarkVar?: string;
 | 
			
		||||
  /** global opacity for the whole layer */
 | 
			
		||||
  opacity?: number;
 | 
			
		||||
  /** background radial fade opacity (0 = transparent background) */
 | 
			
		||||
  backgroundOpacity?: number;
 | 
			
		||||
  /** minimum per-dot speed in rad/s */
 | 
			
		||||
  speedMin?: number;
 | 
			
		||||
  /** maximum per-dot speed in rad/s */
 | 
			
		||||
  speedMax?: number;
 | 
			
		||||
  /** global speed multiplier for all dots */
 | 
			
		||||
  speedScale?: number;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Canvas-based dotted background that randomly glows and dims.
 | 
			
		||||
 * - Uses a stable grid of dots.
 | 
			
		||||
 * - Each dot gets its own phase + speed producing organic shimmering.
 | 
			
		||||
 * - Handles high-DPI and resizes via ResizeObserver.
 | 
			
		||||
 */
 | 
			
		||||
export function DottedGlowBackground({
 | 
			
		||||
  className,
 | 
			
		||||
  gap = 12,
 | 
			
		||||
  radius = 2,
 | 
			
		||||
  color = "rgba(0,0,0,0.7)",
 | 
			
		||||
  darkColor,
 | 
			
		||||
  glowColor = "rgba(0, 170, 255, 0.85)",
 | 
			
		||||
  darkGlowColor,
 | 
			
		||||
  colorLightVar,
 | 
			
		||||
  colorDarkVar,
 | 
			
		||||
  glowColorLightVar,
 | 
			
		||||
  glowColorDarkVar,
 | 
			
		||||
  opacity = 0.6,
 | 
			
		||||
  backgroundOpacity = 0,
 | 
			
		||||
  speedMin = 0.4,
 | 
			
		||||
  speedMax = 1.3,
 | 
			
		||||
  speedScale = 1,
 | 
			
		||||
}: DottedGlowBackgroundProps) {
 | 
			
		||||
  const canvasRef = useRef<HTMLCanvasElement | null>(null);
 | 
			
		||||
  const containerRef = useRef<HTMLDivElement | null>(null);
 | 
			
		||||
  const [resolvedColor, setResolvedColor] = useState<string>(color);
 | 
			
		||||
  const [resolvedGlowColor, setResolvedGlowColor] = useState<string>(glowColor);
 | 
			
		||||
 | 
			
		||||
  // Resolve CSS variable value from the container or root
 | 
			
		||||
  const resolveCssVariable = (
 | 
			
		||||
    el: Element,
 | 
			
		||||
    variableName?: string,
 | 
			
		||||
  ): string | null => {
 | 
			
		||||
    if (!variableName) return null;
 | 
			
		||||
    const normalized = variableName.startsWith("--")
 | 
			
		||||
      ? variableName
 | 
			
		||||
      : `--${variableName}`;
 | 
			
		||||
    const fromEl = getComputedStyle(el as Element)
 | 
			
		||||
      .getPropertyValue(normalized)
 | 
			
		||||
      .trim();
 | 
			
		||||
    if (fromEl) return fromEl;
 | 
			
		||||
    const root = document.documentElement;
 | 
			
		||||
    const fromRoot = getComputedStyle(root).getPropertyValue(normalized).trim();
 | 
			
		||||
    return fromRoot || null;
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  const detectDarkMode = (): boolean => {
 | 
			
		||||
    const root = document.documentElement;
 | 
			
		||||
    if (root.classList.contains("dark")) return true;
 | 
			
		||||
    if (root.classList.contains("light")) return false;
 | 
			
		||||
    return (
 | 
			
		||||
      window.matchMedia &&
 | 
			
		||||
      window.matchMedia("(prefers-color-scheme: dark)").matches
 | 
			
		||||
    );
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  // Keep resolved colors in sync with theme changes and prop updates
 | 
			
		||||
  useEffect(() => {
 | 
			
		||||
    const container = containerRef.current ?? document.documentElement;
 | 
			
		||||
 | 
			
		||||
    const compute = () => {
 | 
			
		||||
      const isDark = detectDarkMode();
 | 
			
		||||
 | 
			
		||||
      let nextColor: string = color;
 | 
			
		||||
      let nextGlow: string = glowColor;
 | 
			
		||||
 | 
			
		||||
      if (isDark) {
 | 
			
		||||
        const varDot = resolveCssVariable(container, colorDarkVar);
 | 
			
		||||
        const varGlow = resolveCssVariable(container, glowColorDarkVar);
 | 
			
		||||
        nextColor = varDot || darkColor || nextColor;
 | 
			
		||||
        nextGlow = varGlow || darkGlowColor || nextGlow;
 | 
			
		||||
      } else {
 | 
			
		||||
        const varDot = resolveCssVariable(container, colorLightVar);
 | 
			
		||||
        const varGlow = resolveCssVariable(container, glowColorLightVar);
 | 
			
		||||
        nextColor = varDot || nextColor;
 | 
			
		||||
        nextGlow = varGlow || nextGlow;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      setResolvedColor(nextColor);
 | 
			
		||||
      setResolvedGlowColor(nextGlow);
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    compute();
 | 
			
		||||
 | 
			
		||||
    const mql = window.matchMedia
 | 
			
		||||
      ? window.matchMedia("(prefers-color-scheme: dark)")
 | 
			
		||||
      : null;
 | 
			
		||||
    const handleMql = () => compute();
 | 
			
		||||
    mql?.addEventListener?.("change", handleMql);
 | 
			
		||||
 | 
			
		||||
    const mo = new MutationObserver(() => compute());
 | 
			
		||||
    mo.observe(document.documentElement, {
 | 
			
		||||
      attributes: true,
 | 
			
		||||
      attributeFilter: ["class", "style"],
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return () => {
 | 
			
		||||
      mql?.removeEventListener?.("change", handleMql);
 | 
			
		||||
      mo.disconnect();
 | 
			
		||||
    };
 | 
			
		||||
  }, [
 | 
			
		||||
    color,
 | 
			
		||||
    darkColor,
 | 
			
		||||
    glowColor,
 | 
			
		||||
    darkGlowColor,
 | 
			
		||||
    colorLightVar,
 | 
			
		||||
    colorDarkVar,
 | 
			
		||||
    glowColorLightVar,
 | 
			
		||||
    glowColorDarkVar,
 | 
			
		||||
  ]);
 | 
			
		||||
 | 
			
		||||
  useEffect(() => {
 | 
			
		||||
    const el = canvasRef.current;
 | 
			
		||||
    const container = containerRef.current;
 | 
			
		||||
    if (!el || !container) return;
 | 
			
		||||
 | 
			
		||||
    const ctx = el.getContext("2d");
 | 
			
		||||
    if (!ctx) return;
 | 
			
		||||
 | 
			
		||||
    let raf = 0;
 | 
			
		||||
    let stopped = false;
 | 
			
		||||
 | 
			
		||||
    const dpr = Math.max(1, window.devicePixelRatio || 1);
 | 
			
		||||
 | 
			
		||||
    const resize = () => {
 | 
			
		||||
      const { width, height } = container.getBoundingClientRect();
 | 
			
		||||
      el.width = Math.max(1, Math.floor(width * dpr));
 | 
			
		||||
      el.height = Math.max(1, Math.floor(height * dpr));
 | 
			
		||||
      el.style.width = `${Math.floor(width)}px`;
 | 
			
		||||
      el.style.height = `${Math.floor(height)}px`;
 | 
			
		||||
      ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const ro = new ResizeObserver(resize);
 | 
			
		||||
    ro.observe(container);
 | 
			
		||||
    resize();
 | 
			
		||||
 | 
			
		||||
    // Precompute dot metadata for a medium-sized grid and regenerate on resize
 | 
			
		||||
    let dots: { x: number; y: number; phase: number; speed: number }[] = [];
 | 
			
		||||
 | 
			
		||||
    const regenDots = () => {
 | 
			
		||||
      dots = [];
 | 
			
		||||
      const { width, height } = container.getBoundingClientRect();
 | 
			
		||||
      const cols = Math.ceil(width / gap) + 2;
 | 
			
		||||
      const rows = Math.ceil(height / gap) + 2;
 | 
			
		||||
      const min = Math.min(speedMin, speedMax);
 | 
			
		||||
      const max = Math.max(speedMin, speedMax);
 | 
			
		||||
      for (let i = -1; i < cols; i++) {
 | 
			
		||||
        for (let j = -1; j < rows; j++) {
 | 
			
		||||
          const x = i * gap + (j % 2 === 0 ? 0 : gap * 0.5); // offset every other row
 | 
			
		||||
          const y = j * gap;
 | 
			
		||||
          // Randomize phase and speed slightly per dot
 | 
			
		||||
          const phase = Math.random() * Math.PI * 2;
 | 
			
		||||
          const span = Math.max(max - min, 0);
 | 
			
		||||
          const speed = min + Math.random() * span; // configurable rad/s
 | 
			
		||||
          dots.push({ x, y, phase, speed });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const regenThrottled = () => {
 | 
			
		||||
      regenDots();
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    regenDots();
 | 
			
		||||
 | 
			
		||||
    let last = performance.now();
 | 
			
		||||
 | 
			
		||||
    const draw = (now: number) => {
 | 
			
		||||
      if (stopped) return;
 | 
			
		||||
      const dt = (now - last) / 1000; // seconds
 | 
			
		||||
      last = now;
 | 
			
		||||
      const { width, height } = container.getBoundingClientRect();
 | 
			
		||||
 | 
			
		||||
      ctx.clearRect(0, 0, el.width, el.height);
 | 
			
		||||
      ctx.globalAlpha = opacity;
 | 
			
		||||
 | 
			
		||||
      // optional subtle background fade for depth (defaults to 0 = transparent)
 | 
			
		||||
      if (backgroundOpacity > 0) {
 | 
			
		||||
        const grad = ctx.createRadialGradient(
 | 
			
		||||
          width * 0.5,
 | 
			
		||||
          height * 0.4,
 | 
			
		||||
          Math.min(width, height) * 0.1,
 | 
			
		||||
          width * 0.5,
 | 
			
		||||
          height * 0.5,
 | 
			
		||||
          Math.max(width, height) * 0.7,
 | 
			
		||||
        );
 | 
			
		||||
        grad.addColorStop(0, "rgba(0,0,0,0)");
 | 
			
		||||
        grad.addColorStop(
 | 
			
		||||
          1,
 | 
			
		||||
          `rgba(0,0,0,${Math.min(Math.max(backgroundOpacity, 0), 1)})`,
 | 
			
		||||
        );
 | 
			
		||||
        ctx.fillStyle = grad as unknown as CanvasGradient;
 | 
			
		||||
        ctx.fillRect(0, 0, width, height);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      // animate dots
 | 
			
		||||
      ctx.save();
 | 
			
		||||
      ctx.fillStyle = resolvedColor;
 | 
			
		||||
 | 
			
		||||
      const time = (now / 1000) * Math.max(speedScale, 0);
 | 
			
		||||
      for (let i = 0; i < dots.length; i++) {
 | 
			
		||||
        const d = dots[i];
 | 
			
		||||
        // Linear triangle wave 0..1..0 for linear glow/dim
 | 
			
		||||
        const mod = (time * d.speed + d.phase) % 2;
 | 
			
		||||
        const lin = mod < 1 ? mod : 2 - mod; // 0..1..0
 | 
			
		||||
        const a = 0.25 + 0.55 * lin; // 0.25..0.8 linearly
 | 
			
		||||
 | 
			
		||||
        // draw glow when bright
 | 
			
		||||
        if (a > 0.6) {
 | 
			
		||||
          const glow = (a - 0.6) / 0.4; // 0..1
 | 
			
		||||
          ctx.shadowColor = resolvedGlowColor;
 | 
			
		||||
          ctx.shadowBlur = 6 * glow;
 | 
			
		||||
        } else {
 | 
			
		||||
          ctx.shadowColor = "transparent";
 | 
			
		||||
          ctx.shadowBlur = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ctx.globalAlpha = a * opacity;
 | 
			
		||||
        ctx.beginPath();
 | 
			
		||||
        ctx.arc(d.x, d.y, radius, 0, Math.PI * 2);
 | 
			
		||||
        ctx.fill();
 | 
			
		||||
      }
 | 
			
		||||
      ctx.restore();
 | 
			
		||||
 | 
			
		||||
      raf = requestAnimationFrame(draw);
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const handleResize = () => {
 | 
			
		||||
      resize();
 | 
			
		||||
      regenThrottled();
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    window.addEventListener("resize", handleResize);
 | 
			
		||||
    raf = requestAnimationFrame(draw);
 | 
			
		||||
 | 
			
		||||
    return () => {
 | 
			
		||||
      stopped = true;
 | 
			
		||||
      cancelAnimationFrame(raf);
 | 
			
		||||
      window.removeEventListener("resize", handleResize);
 | 
			
		||||
      ro.disconnect();
 | 
			
		||||
    };
 | 
			
		||||
  }, [
 | 
			
		||||
    gap,
 | 
			
		||||
    radius,
 | 
			
		||||
    resolvedColor,
 | 
			
		||||
    resolvedGlowColor,
 | 
			
		||||
    opacity,
 | 
			
		||||
    backgroundOpacity,
 | 
			
		||||
    speedMin,
 | 
			
		||||
    speedMax,
 | 
			
		||||
    speedScale,
 | 
			
		||||
  ]);
 | 
			
		||||
 | 
			
		||||
  return (
 | 
			
		||||
    <div
 | 
			
		||||
      ref={containerRef}
 | 
			
		||||
      className={className}
 | 
			
		||||
      style={{ position: "absolute", inset: 0 }}
 | 
			
		||||
    >
 | 
			
		||||
      <canvas
 | 
			
		||||
        ref={canvasRef}
 | 
			
		||||
        style={{ display: "block", width: "100%", height: "100%" }}
 | 
			
		||||
      />
 | 
			
		||||
    </div>
 | 
			
		||||
  );
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default DottedGlowBackground;
 | 
			
		||||
@@ -24,5 +24,16 @@
 | 
			
		||||
    }
 | 
			
		||||
  },
 | 
			
		||||
  "include": ["next-env.d.ts", "**/*.ts", "**/*.tsx", ".next/types/**/*.ts"],
 | 
			
		||||
  "exclude": ["node_modules"]
 | 
			
		||||
  "exclude": ["node_modules"],
 | 
			
		||||
  "extend": {
 | 
			
		||||
      "animation": {
 | 
			
		||||
        "pulse-slow": "pulse 6s ease-in-out infinite"
 | 
			
		||||
      },
 | 
			
		||||
      "keyframes": {
 | 
			
		||||
        "pulse": {
 | 
			
		||||
          "0%, 100%": { "opacity": "1" },
 | 
			
		||||
          "50%": { "opacity": "0.6" }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user