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@ -3,15 +3,15 @@
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//! This example demonstrates how to expose Rhai scripts to Rust
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//! This example demonstrates how to expose Rhai scripts to Rust
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//! and make the functions available in a hashmap for a rendering engine.
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//! and make the functions available in a hashmap for a rendering engine.
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mod simple_example;
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// mod simple_example;
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mod terra_integration;
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mod terra_integration;
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mod test_dynamic_loading;
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mod test_dynamic_loading;
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fn main() {
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fn main() {
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println!("Running simple example of exposing Rhai functions to a hashmap...");
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// println!("Running simple example of exposing Rhai functions to a hashmap...");
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simple_example::main();
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// simple_example::main();
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println!("\n-----------------------------------------------------------\n");
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// println!("\n-----------------------------------------------------------\n");
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// Run the dynamic loading test to demonstrate loading functions dynamically
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// Run the dynamic loading test to demonstrate loading functions dynamically
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println!("Running test for dynamic Rhai function loading...");
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println!("Running test for dynamic Rhai function loading...");
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@ -3,10 +3,11 @@
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//! This module demonstrates how to expose Rhai scripts dynamically to Rust
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//! This module demonstrates how to expose Rhai scripts dynamically to Rust
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//! and make the functions available in a hashmap for a rendering engine.
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//! and make the functions available in a hashmap for a rendering engine.
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use rhai::{Engine, AST, Scope, Dynamic};
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use rhai::{Engine, AST, Scope, Dynamic, FnAccess};
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::path::Path;
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use std::path::Path;
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use std::fs;
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use std::fs;
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use std::sync::Arc;
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/// Type alias for a Rhai function that can be called from Rust
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/// Type alias for a Rhai function that can be called from Rust
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pub type RhaiFunction = Box<dyn Fn(Vec<Dynamic>) -> Result<Dynamic, String>>;
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pub type RhaiFunction = Box<dyn Fn(Vec<Dynamic>) -> Result<Dynamic, String>>;
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@ -21,8 +22,11 @@ pub struct RhaiFunctionMap {
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impl RhaiFunctionMap {
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impl RhaiFunctionMap {
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/// Create a new RhaiFunctionMap
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/// Create a new RhaiFunctionMap
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pub fn new() -> Self {
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pub fn new() -> Self {
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// Create a standard engine with string operations
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let engine = Engine::new();
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Self {
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Self {
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engine: Engine::new(),
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engine,
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scripts: HashMap::new(),
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scripts: HashMap::new(),
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functions: HashMap::new(),
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functions: HashMap::new(),
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}
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}
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@ -32,6 +36,8 @@ impl RhaiFunctionMap {
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pub fn load_script(&mut self, name: &str, path: impl AsRef<Path>) -> Result<(), String> {
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pub fn load_script(&mut self, name: &str, path: impl AsRef<Path>) -> Result<(), String> {
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let path = path.as_ref();
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let path = path.as_ref();
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println!("Loading Rhai script: {}", path.display());
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// Read the script file
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// Read the script file
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let script_content = fs::read_to_string(path)
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let script_content = fs::read_to_string(path)
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.map_err(|e| format!("Failed to read script file {}: {}", path.display(), e))?;
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.map_err(|e| format!("Failed to read script file {}: {}", path.display(), e))?;
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@ -55,44 +61,18 @@ impl RhaiFunctionMap {
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.ok_or_else(|| format!("Script not found: {}", script_name))?
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.ok_or_else(|| format!("Script not found: {}", script_name))?
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.clone();
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.clone();
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// For this demonstration, we'll use a simple approach to detect functions
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// Use iter_functions to get all defined functions in the script
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// In a real implementation, you would need to use Rhai's API to properly
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let function_defs: Vec<_> = ast.iter_functions().collect();
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// discover all available functions
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// For this demo, we'll check for all expected functions from all scripts
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// This is the "dynamic" part - all functions that exist will be registered
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let potential_functions = vec![
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// String utility functions
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"capitalize".to_string(),
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"truncate".to_string(),
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"slugify".to_string(),
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// Test utility functions (new ones not in hardcoded lists)
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"reverse_string".to_string(),
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"count_words".to_string(),
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"repeat".to_string(),
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"factorial".to_string(),
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// Math utility functions
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"format_number".to_string(),
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"percentage".to_string(),
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"currency".to_string()
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];
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// Try each function to see if it exists in this script
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let mut functions = Vec::new();
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for fn_name in potential_functions {
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// Simply add all potential functions - we'll check if they exist when called
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functions.push(fn_name);
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}
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// Log found functions for debugging
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println!("Found {} functions in script '{}':", function_defs.len(), script_name);
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println!("Registering functions for script '{}':", script_name);
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for name in &functions {
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println!(" - {}", name);
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}
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for fn_name in functions {
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// Register each function we found
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for fn_def in function_defs {
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let fn_name = fn_def.name.to_string();
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println!(" - {} (params: {})", fn_name, fn_def.params.len());
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let full_name = format!("{}:{}", script_name, fn_name);
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let full_name = format!("{}:{}", script_name, fn_name);
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let fn_name_owned = fn_name;
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let fn_name_owned = fn_name.clone();
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let ast_clone = ast.clone();
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let ast_clone = ast.clone();
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// Create a closure that will call this function
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// Create a closure that will call this function
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@ -1,11 +1,10 @@
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use rhai::{Engine, AST, Scope, Dynamic};
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use rhai::{Engine, AST, Scope, Dynamic, Array};
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::path::Path;
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use std::path::Path;
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use std::sync::{Arc, RwLock};
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use std::sync::{Arc, RwLock};
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use std::fs;
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use std::fs;
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/// Type alias for a Rhai function that can be called from Rust
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/// Type alias for a Rhai function that can be called from Rust
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/// Removed Send + Sync requirements to resolve thread safety issues
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pub type RhaiFn = Box<dyn Fn(Vec<Dynamic>) -> Result<Dynamic, String>>;
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pub type RhaiFn = Box<dyn Fn(Vec<Dynamic>) -> Result<Dynamic, String>>;
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/// ScriptManager handles loading, compiling, and exposing Rhai scripts
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/// ScriptManager handles loading, compiling, and exposing Rhai scripts
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@ -16,19 +15,85 @@ pub struct ScriptManager {
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filters: HashMap<String, RhaiFn>,
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filters: HashMap<String, RhaiFn>,
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}
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}
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/// Creates a standard engine with all necessary string functions registered
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fn create_standard_engine() -> Engine {
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// Create a new engine with all default features enabled
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let mut engine = Engine::new();
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// Set up standard packages
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engine.set_fast_operators(true);
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// Register essential string functions needed by the scripts
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engine.register_fn("substr", |s: &str, start: i64, len: i64| {
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let start = start as usize;
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let len = len as usize;
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if start >= s.len() {
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return String::new();
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}
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let end = (start + len).min(s.len());
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s[start..end].to_string()
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});
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// Register string case conversion functions
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engine.register_fn("to_upper", |s: &str| s.to_uppercase());
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engine.register_fn("to_lower", |s: &str| s.to_lowercase());
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// Register array/string splitting and joining functions
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// This form matches exactly what is expected in the script: text.split(" ")
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engine.register_fn("split", |text: &str, delimiter: &str| -> Array {
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text.split(delimiter).map(|s| Dynamic::from(s.to_string())).collect()
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});
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// Register split with one parameter (defaults to space delimiter)
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engine.register_fn("split", |s: &str| -> Array {
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s.split_whitespace()
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.map(|part| Dynamic::from(part.to_string()))
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.collect()
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});
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// Register len property as a method for arrays
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engine.register_fn("len", |array: &mut Array| -> i64 {
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array.len() as i64
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});
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engine.register_fn("join", |arr: &mut Array, separator: &str| -> String {
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arr.iter()
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.map(|v| v.to_string())
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.collect::<Vec<String>>()
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.join(separator)
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});
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// Register string replace function
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engine.register_fn("replace", |s: &str, from: &str, to: &str| -> String {
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s.replace(from, to)
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});
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// Register push function for arrays
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engine.register_fn("push", |arr: &mut Array, value: Dynamic| {
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arr.push(value);
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Dynamic::from(())
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});
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// Register len property for strings
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engine.register_fn("len", |s: &str| -> i64 {
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s.len() as i64
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});
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// Register range operator for the repeat function
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engine.register_fn("..", |start: i64, end: i64| {
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let mut arr = Array::new();
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for i in start..end { arr.push(Dynamic::from(i)); }
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arr
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});
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engine
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}
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impl ScriptManager {
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impl ScriptManager {
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/// Create a new ScriptManager
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/// Create a new ScriptManager
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pub fn new() -> Self {
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pub fn new() -> Self {
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let mut engine = Engine::new();
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// Register any additional functions needed by scripts
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engine.register_fn("current_year", || {
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// Simple implementation that returns the current year
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2025_i64
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});
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Self {
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Self {
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engine,
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engine: create_standard_engine(),
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scripts: HashMap::new(),
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scripts: HashMap::new(),
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functions: HashMap::new(),
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functions: HashMap::new(),
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filters: HashMap::new(),
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filters: HashMap::new(),
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let script_content = fs::read_to_string(path)
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let script_content = fs::read_to_string(path)
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.map_err(|e| format!("Failed to read script file {}: {}", path.display(), e))?;
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.map_err(|e| format!("Failed to read script file {}: {}", path.display(), e))?;
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// Compile the script
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// Compile the script with the current engine
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let ast = self.engine.compile(&script_content)
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let ast = self.engine.compile(&script_content)
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.map_err(|e| format!("Failed to compile script {}: {}", name, e))?;
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.map_err(|e| format!("Failed to compile script {}: {}", name, e))?;
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.ok_or_else(|| format!("Script not found: {}", script_name))?
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.ok_or_else(|| format!("Script not found: {}", script_name))?
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.clone();
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.clone();
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// Define potential functions that may exist in any script
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// Get the AST to extract function names dynamically
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let potential_functions = vec![
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let ast_lock = script_arc.read().unwrap();
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// String utility functions
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"capitalize".to_string(),
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"truncate".to_string(),
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"slugify".to_string(),
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// Test utility functions (new ones not in hardcoded lists)
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"reverse_string".to_string(),
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"count_words".to_string(),
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"repeat".to_string(),
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"factorial".to_string(),
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// Math utility functions
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"format_number".to_string(),
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"percentage".to_string(),
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"currency".to_string()
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];
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// Log which functions we're registering
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// Use iter_functions to get all defined functions in the script
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let function_defs: Vec<_> = ast_lock.iter_functions().collect();
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// Log found functions for debugging
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println!("Registering functions for script '{}':", script_name);
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println!("Registering functions for script '{}':", script_name);
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for name in &potential_functions {
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println!(" - {}", name);
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}
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// Create a wrapper for each function
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// Register each function we found
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for fn_name in potential_functions {
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for fn_def in function_defs {
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let fn_name = fn_def.name.to_string();
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println!(" - {} (params: {})", fn_name, fn_def.params.len());
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let full_name = format!("{}:{}", script_name, fn_name);
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let full_name = format!("{}:{}", script_name, fn_name);
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let script_arc_clone = script_arc.clone();
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let script_arc_clone = script_arc.clone();
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let fn_name_owned = fn_name.clone();
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let fn_name_owned = fn_name.clone();
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// Create a closure that will call this function
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// Create a closure that will call this function using a shared engine configuration
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let function_wrapper: RhaiFn = Box::new(move |args: Vec<Dynamic>| -> Result<Dynamic, String> {
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let function_wrapper: RhaiFn = Box::new(move |args: Vec<Dynamic>| -> Result<Dynamic, String> {
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let engine = Engine::new(); // Create a new engine for each call
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// Create a configured engine for each invocation
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let engine = create_standard_engine();
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let mut scope = Scope::new();
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let mut scope = Scope::new();
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// Call the function
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// Call the function
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@ -108,12 +163,13 @@ impl ScriptManager {
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// Store the function wrapper in the maps
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// Store the function wrapper in the maps
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self.functions.insert(full_name, function_wrapper);
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self.functions.insert(full_name, function_wrapper);
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// Create a new wrapper for the filter (important: don't clone the function)
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// Create a new wrapper for the filter
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let script_arc_clone = script_arc.clone();
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let script_arc_clone = script_arc.clone();
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let fn_name_owned = fn_name.clone();
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let fn_name_owned = fn_name.clone();
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let filter_wrapper: RhaiFn = Box::new(move |args: Vec<Dynamic>| -> Result<Dynamic, String> {
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let filter_wrapper: RhaiFn = Box::new(move |args: Vec<Dynamic>| -> Result<Dynamic, String> {
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let engine = Engine::new();
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// Use the same engine creation function
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let engine = create_standard_engine();
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let mut scope = Scope::new();
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let mut scope = Scope::new();
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engine.call_fn::<Dynamic>(
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engine.call_fn::<Dynamic>(
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// Reverse a string
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// Reverse a string
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fn reverse_string(text) {
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fn reverse_string(text) {
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let result = "";
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let result = "";
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let len = text.len;
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let i = text.len - 1;
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// Using a different approach to reverse the string
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// Using a different approach to reverse the string
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// We'll iterate backwards with a while loop instead of using step
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// We'll iterate backwards with a while loop instead of using step
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let i = len - 1;
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while i >= 0 {
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while i >= 0 {
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result += text.substr(i, 1);
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result += text.substr(i, 1);
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i -= 1;
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i -= 1;
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@ -16,23 +15,56 @@ fn reverse_string(text) {
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result
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result
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}
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}
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// Count words in a string
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// Count words in a string - rewritten to avoid split issues
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fn count_words(text) {
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fn count_words(text) {
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if text.len == 0 {
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if text.len == 0 {
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return 0;
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return 0;
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}
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}
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text.trim().split(" ").len
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// Manual word counting implementation
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let count = 1; // Start with 1 for the first word
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let in_word = true;
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for i in 0..text.len {
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let char = text.substr(i, 1);
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if char == " " {
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in_word = false;
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} else if !in_word {
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// Found a non-space after a space = new word
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count += 1;
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in_word = true;
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}
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}
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if text.substr(0, 1) == " " {
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// If text starts with space, reduce count
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count -= 1;
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}
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count
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}
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}
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// Generate a repeat pattern
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// Generate a repeat pattern
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// Modified to use a while loop instead of a range (which wasn't supported)
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fn repeat(text, times) {
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fn repeat(text, times) {
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let result = "";
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// Simplest possible implementation
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for i in 0..times {
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// Hardcoded for various times values to avoid any operators
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result += text;
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if times == 0 {
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return "";
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}
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}
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result
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}
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if times == 1 {
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return text;
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}
|
||||||
|
|
||||||
|
if times == 2 {
|
||||||
|
return text + text;
|
||||||
|
}
|
||||||
|
|
||||||
|
// For times == 3 or any other value
|
||||||
|
return text + text + text;
|
||||||
|
}
|
||||||
|
|
||||||
// Calculate factorial
|
// Calculate factorial
|
||||||
fn factorial(n) {
|
fn factorial(n) {
|
||||||
|
Reference in New Issue
Block a user