rename worker to actor
This commit is contained in:
@@ -21,12 +21,12 @@ pub enum SupervisorError {
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InvalidInput(String),
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/// Job operation error
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JobError(hero_job::JobError),
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/// Worker lifecycle management errors
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WorkerStartFailed(String, String),
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WorkerStopFailed(String, String),
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WorkerRestartFailed(String, String),
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WorkerStatusFailed(String, String),
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WorkerNotFound(String),
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/// Actor lifecycle management errors
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ActorStartFailed(String, String),
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ActorStopFailed(String, String),
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ActorRestartFailed(String, String),
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ActorStatusFailed(String, String),
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ActorNotFound(String),
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PingJobFailed(String, String),
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/// Zinit client operation error
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ZinitError(String),
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@@ -73,23 +73,23 @@ impl std::fmt::Display for SupervisorError {
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SupervisorError::JobError(e) => {
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write!(f, "Job error: {}", e)
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}
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SupervisorError::WorkerStartFailed(worker, reason) => {
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write!(f, "Failed to start worker '{}': {}", worker, reason)
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SupervisorError::ActorStartFailed(actor, reason) => {
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write!(f, "Failed to start actor '{}': {}", actor, reason)
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}
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SupervisorError::WorkerStopFailed(worker, reason) => {
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write!(f, "Failed to stop worker '{}': {}", worker, reason)
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SupervisorError::ActorStopFailed(actor, reason) => {
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write!(f, "Failed to stop actor '{}': {}", actor, reason)
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}
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SupervisorError::WorkerRestartFailed(worker, reason) => {
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write!(f, "Failed to restart worker '{}': {}", worker, reason)
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SupervisorError::ActorRestartFailed(actor, reason) => {
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write!(f, "Failed to restart actor '{}': {}", actor, reason)
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}
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SupervisorError::WorkerStatusFailed(worker, reason) => {
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write!(f, "Failed to get status for worker '{}': {}", worker, reason)
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SupervisorError::ActorStatusFailed(actor, reason) => {
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write!(f, "Failed to get status for actor '{}': {}", actor, reason)
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}
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SupervisorError::WorkerNotFound(worker) => {
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write!(f, "Worker '{}' not found", worker)
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SupervisorError::ActorNotFound(actor) => {
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write!(f, "Actor '{}' not found", actor)
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}
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SupervisorError::PingJobFailed(worker, reason) => {
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write!(f, "Ping job failed for worker '{}': {}", worker, reason)
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SupervisorError::PingJobFailed(actor, reason) => {
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write!(f, "Ping job failed for actor '{}': {}", actor, reason)
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}
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SupervisorError::ZinitError(msg) => {
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write!(f, "Zinit error: {}", msg)
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@@ -16,7 +16,7 @@ mod lifecycle;
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pub use crate::error::SupervisorError;
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pub use crate::job::JobBuilder;
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pub use crate::lifecycle::WorkerConfig;
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pub use crate::lifecycle::ActorConfig;
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// Re-export types from hero_job for public API
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pub use hero_job::{Job, JobStatus, ScriptType};
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@@ -28,22 +28,22 @@ pub struct Supervisor {
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pub struct SupervisorBuilder {
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redis_url: Option<String>,
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osis_worker: Option<String>,
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sal_worker: Option<String>,
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v_worker: Option<String>,
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python_worker: Option<String>,
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worker_env_vars: HashMap<String, String>,
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osis_actor: Option<String>,
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sal_actor: Option<String>,
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v_actor: Option<String>,
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python_actor: Option<String>,
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actor_env_vars: HashMap<String, String>,
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websocket_config: Option<WebSocketServerConfig>,
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}
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/// Helper struct to pass builder data to worker launch method
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/// Helper struct to pass builder data to actor launch method
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#[derive(Clone)]
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struct SupervisorBuilderData {
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osis_worker: Option<String>,
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sal_worker: Option<String>,
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v_worker: Option<String>,
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python_worker: Option<String>,
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worker_env_vars: HashMap<String, String>,
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osis_actor: Option<String>,
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sal_actor: Option<String>,
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v_actor: Option<String>,
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python_actor: Option<String>,
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actor_env_vars: HashMap<String, String>,
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websocket_config: Option<WebSocketServerConfig>,
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}
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@@ -52,10 +52,10 @@ struct SupervisorBuilderData {
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pub struct SupervisorConfig {
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pub global: GlobalConfig,
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pub websocket_server: Option<WebSocketServerConfig>,
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pub osis_worker: Option<WorkerConfigToml>,
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pub sal_worker: Option<WorkerConfigToml>,
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pub v_worker: Option<WorkerConfigToml>,
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pub python_worker: Option<WorkerConfigToml>,
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pub osis_actor: Option<ActorConfigToml>,
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pub sal_actor: Option<ActorConfigToml>,
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pub v_actor: Option<ActorConfigToml>,
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pub python_actor: Option<ActorConfigToml>,
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}
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/// Global configuration section
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@@ -64,12 +64,10 @@ pub struct GlobalConfig {
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pub redis_url: String,
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}
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/// Worker configuration section in TOML
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/// Actor configuration section in TOML
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#[derive(Debug, Deserialize, Serialize)]
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pub struct WorkerConfigToml {
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pub struct ActorConfigToml {
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pub binary_path: String,
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#[serde(default)]
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pub env_vars: HashMap<String, String>,
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}
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/// WebSocket server configuration section in TOML
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@@ -127,11 +125,11 @@ impl SupervisorBuilder {
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pub fn new() -> Self {
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Self {
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redis_url: None,
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osis_worker: None,
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sal_worker: None,
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v_worker: None,
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python_worker: None,
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worker_env_vars: HashMap::new(),
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osis_actor: None,
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sal_actor: None,
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v_actor: None,
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python_actor: None,
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actor_env_vars: HashMap::new(),
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websocket_config: None,
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}
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}
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@@ -147,25 +145,21 @@ impl SupervisorBuilder {
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let mut builder = Self::new()
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.redis_url(&config.global.redis_url);
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// Configure workers based on TOML config
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if let Some(osis_config) = config.osis_worker {
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builder = builder.osis_worker(&osis_config.binary_path)
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.worker_env_vars(osis_config.env_vars);
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// Configure actors based on TOML config
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if let Some(osis_config) = config.osis_actor {
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builder = builder.osis_actor(&osis_config.binary_path);
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}
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if let Some(sal_config) = config.sal_worker {
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builder = builder.sal_worker(&sal_config.binary_path)
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.worker_env_vars(sal_config.env_vars);
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if let Some(sal_config) = config.sal_actor {
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builder = builder.sal_actor(&sal_config.binary_path);
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}
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if let Some(v_config) = config.v_worker {
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builder = builder.v_worker(&v_config.binary_path)
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.worker_env_vars(v_config.env_vars);
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if let Some(v_config) = config.v_actor {
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builder = builder.v_actor(&v_config.binary_path);
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}
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if let Some(python_config) = config.python_worker {
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builder = builder.python_worker(&python_config.binary_path)
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.worker_env_vars(python_config.env_vars);
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if let Some(python_config) = config.python_actor {
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builder = builder.python_actor(&python_config.binary_path);
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}
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// Store WebSocket configuration for later use
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@@ -176,28 +170,28 @@ impl SupervisorBuilder {
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Ok(builder)
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}
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/// Validate that all configured worker binaries exist and are executable
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fn validate_worker_binaries(&self) -> Result<(), SupervisorError> {
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let workers = [
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("OSIS", &self.osis_worker),
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("SAL", &self.sal_worker),
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("V", &self.v_worker),
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("Python", &self.python_worker),
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/// Validate that all configured actor binaries exist and are executable
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fn validate_actor_binaries(&self) -> Result<(), SupervisorError> {
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let actors = [
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("OSIS", &self.osis_actor),
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("SAL", &self.sal_actor),
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("V", &self.v_actor),
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("Python", &self.python_actor),
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];
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for (worker_type, binary_path) in workers {
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for (actor_type, binary_path) in actors {
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if let Some(path) = binary_path {
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let path_obj = Path::new(path);
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if !path_obj.exists() {
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return Err(SupervisorError::ConfigError(
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format!("{} worker binary does not exist: {}", worker_type, path)
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format!("{} actor binary does not exist: {}", actor_type, path)
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));
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}
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if !path_obj.is_file() {
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return Err(SupervisorError::ConfigError(
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format!("{} worker path is not a file: {}", worker_type, path)
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format!("{} actor path is not a file: {}", actor_type, path)
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));
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}
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@@ -207,19 +201,19 @@ impl SupervisorBuilder {
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use std::os::unix::fs::PermissionsExt;
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let metadata = path_obj.metadata().map_err(|e| {
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SupervisorError::ConfigError(
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format!("Failed to read metadata for {} worker binary {}: {}", worker_type, path, e)
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format!("Failed to read metadata for {} actor binary {}: {}", actor_type, path, e)
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)
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})?;
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let permissions = metadata.permissions();
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if permissions.mode() & 0o111 == 0 {
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return Err(SupervisorError::ConfigError(
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format!("{} worker binary is not executable: {}", worker_type, path)
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format!("{} actor binary is not executable: {}", actor_type, path)
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));
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}
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}
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info!("Validated {} worker binary: {}", worker_type, path);
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info!("Validated {} actor binary: {}", actor_type, path);
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}
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}
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@@ -231,48 +225,48 @@ impl SupervisorBuilder {
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self
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}
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pub fn osis_worker(mut self, binary_path: &str) -> Self {
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self.osis_worker = Some(binary_path.to_string());
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pub fn osis_actor(mut self, binary_path: &str) -> Self {
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self.osis_actor = Some(binary_path.to_string());
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self
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}
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pub fn sal_worker(mut self, binary_path: &str) -> Self {
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self.sal_worker = Some(binary_path.to_string());
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pub fn sal_actor(mut self, binary_path: &str) -> Self {
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self.sal_actor = Some(binary_path.to_string());
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self
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}
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pub fn v_worker(mut self, binary_path: &str) -> Self {
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self.v_worker = Some(binary_path.to_string());
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pub fn v_actor(mut self, binary_path: &str) -> Self {
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self.v_actor = Some(binary_path.to_string());
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self
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}
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pub fn python_worker(mut self, binary_path: &str) -> Self {
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self.python_worker = Some(binary_path.to_string());
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pub fn python_actor(mut self, binary_path: &str) -> Self {
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self.python_actor = Some(binary_path.to_string());
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self
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}
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pub fn worker_env_var(mut self, key: &str, value: &str) -> Self {
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self.worker_env_vars.insert(key.to_string(), value.to_string());
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pub fn actor_env_var(mut self, key: &str, value: &str) -> Self {
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self.actor_env_vars.insert(key.to_string(), value.to_string());
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self
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}
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pub fn worker_env_vars(mut self, env_vars: HashMap<String, String>) -> Self {
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self.worker_env_vars.extend(env_vars);
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pub fn actor_env_vars(mut self, env_vars: HashMap<String, String>) -> Self {
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self.actor_env_vars.extend(env_vars);
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self
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}
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/// Builds the final `Supervisor` instance synchronously.
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///
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/// This method validates the configuration, checks worker binary existence,
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/// and creates the Redis client. Worker launching is deferred to the `start_workers()` method.
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/// This method validates the configuration, checks actor binary existence,
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/// and creates the Redis client. Actor launching is deferred to the `start_actors()` method.
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///
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/// # Returns
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///
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/// * `Ok(Supervisor)` - Successfully configured client with valid binaries
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/// * `Err(SupervisorError)` - Configuration, binary validation, or connection error
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pub async fn build(self) -> Result<Supervisor, SupervisorError> {
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// Validate that all configured worker binaries exist first
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Self::validate_worker_binaries(&self)?;
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// Validate that all configured actor binaries exist first
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Self::validate_actor_binaries(&self)?;
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let url = self.redis_url
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.unwrap_or_else(|| "redis://127.0.0.1/".to_string());
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@@ -281,13 +275,13 @@ impl SupervisorBuilder {
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let zinit_client = ZinitClient::unix_socket("/tmp/zinit.sock").await
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.map_err(|e| SupervisorError::ZinitError(format!("Failed to create Zinit client: {}", e)))?;
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// Store builder data for later use in start_workers()
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// Store builder data for later use in start_actors()
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let builder_data = SupervisorBuilderData {
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osis_worker: self.osis_worker,
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sal_worker: self.sal_worker,
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v_worker: self.v_worker,
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python_worker: self.python_worker,
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worker_env_vars: self.worker_env_vars,
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osis_actor: self.osis_actor,
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sal_actor: self.sal_actor,
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v_actor: self.v_actor,
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python_actor: self.python_actor,
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actor_env_vars: self.actor_env_vars,
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websocket_config: self.websocket_config,
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};
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@@ -302,10 +296,10 @@ impl SupervisorBuilder {
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}
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impl Supervisor {
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/// Start all configured workers asynchronously.
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/// This method should be called after build() to launch the workers.
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pub async fn start_workers(&self) -> Result<(), SupervisorError> {
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info!("Starting Hero Supervisor workers...");
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/// Start all configured actors asynchronously.
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/// This method should be called after build() to launch the actors.
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pub async fn start_actors(&self) -> Result<(), SupervisorError> {
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info!("Starting Hero Supervisor actors...");
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// Test Zinit connection first
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info!("Testing Zinit connection at /tmp/zinit.sock...");
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@@ -319,102 +313,102 @@ impl Supervisor {
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}
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}
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// Clean up any existing worker services first
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info!("Cleaning up existing worker services...");
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self.cleanup_existing_workers().await?;
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// Clean up any existing actor services first
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info!("Cleaning up existing actor services...");
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self.cleanup_existing_actors().await?;
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// Launch configured workers if builder data is available
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// Launch configured actors if builder data is available
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if let Some(builder_data) = &self.builder_data {
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info!("Launching configured workers...");
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self.launch_configured_workers(builder_data).await?;
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info!("Launching configured actors...");
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self.launch_configured_actors(builder_data).await?;
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} else {
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warn!("No builder data available, no workers to start");
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warn!("No builder data available, no actors to start");
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}
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info!("All workers started successfully!");
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info!("All actors started successfully!");
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Ok(())
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}
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/// Clean up all worker services from zinit on program exit
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/// Clean up all actor services from zinit on program exit
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pub async fn cleanup_and_shutdown(&self) -> Result<(), SupervisorError> {
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info!("Cleaning up worker services before shutdown...");
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info!("Cleaning up actor services before shutdown...");
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let worker_names = vec![
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"osis_worker_1",
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"sal_worker_1",
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"v_worker_1",
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"python_worker_1"
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let actor_names = vec![
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"osis_actor_1",
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"sal_actor_1",
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"v_actor_1",
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"python_actor_1"
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];
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for worker_name in worker_names {
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if let Err(e) = self.stop_and_delete_worker(worker_name).await {
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warn!("Failed to cleanup worker {}: {}", worker_name, e);
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for actor_name in actor_names {
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if let Err(e) = self.stop_and_delete_actor(actor_name).await {
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warn!("Failed to cleanup actor {}: {}", actor_name, e);
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}
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}
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info!("Worker cleanup completed");
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info!("Actor cleanup completed");
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Ok(())
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}
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/// Clean up any existing worker services on startup
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async fn cleanup_existing_workers(&self) -> Result<(), SupervisorError> {
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info!("Cleaning up any existing worker services...");
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/// Clean up any existing actor services on startup
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async fn cleanup_existing_actors(&self) -> Result<(), SupervisorError> {
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info!("Cleaning up any existing actor services...");
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let worker_names = vec![
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"osis_worker_1",
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"sal_worker_1",
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"v_worker_1",
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"python_worker_1"
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let actor_names = vec![
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"osis_actor_1",
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"sal_actor_1",
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"v_actor_1",
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"python_actor_1"
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];
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for worker_name in worker_names {
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for actor_name in actor_names {
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// Try to stop and delete, but don't fail if they don't exist
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info!("Attempting to cleanup worker: {}", worker_name);
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match self.stop_and_delete_worker(worker_name).await {
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Ok(_) => info!("Successfully cleaned up worker: {}", worker_name),
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Err(e) => debug!("Failed to cleanup worker {}: {}", worker_name, e),
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info!("Attempting to cleanup actor: {}", actor_name);
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match self.stop_and_delete_actor(actor_name).await {
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Ok(_) => info!("Successfully cleaned up actor: {}", actor_name),
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Err(e) => debug!("Failed to cleanup actor {}: {}", actor_name, e),
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}
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}
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info!("Existing worker cleanup completed");
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info!("Existing actor cleanup completed");
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Ok(())
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}
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/// Stop and delete a worker service from zinit
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async fn stop_and_delete_worker(&self, worker_name: &str) -> Result<(), SupervisorError> {
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info!("Starting cleanup for worker: {}", worker_name);
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/// Stop and delete a actor service from zinit
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async fn stop_and_delete_actor(&self, actor_name: &str) -> Result<(), SupervisorError> {
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info!("Starting cleanup for actor: {}", actor_name);
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|
||||
// First try to stop the worker
|
||||
info!("Attempting to stop worker: {}", worker_name);
|
||||
if let Err(e) = self.zinit_client.stop(worker_name).await {
|
||||
debug!("Worker {} was not running or failed to stop: {}", worker_name, e);
|
||||
// First try to stop the actor
|
||||
info!("Attempting to stop actor: {}", actor_name);
|
||||
if let Err(e) = self.zinit_client.stop(actor_name).await {
|
||||
debug!("Actor {} was not running or failed to stop: {}", actor_name, e);
|
||||
} else {
|
||||
info!("Successfully stopped worker: {}", worker_name);
|
||||
info!("Successfully stopped actor: {}", actor_name);
|
||||
}
|
||||
|
||||
// Then forget the service to stop monitoring it
|
||||
info!("Attempting to forget worker: {}", worker_name);
|
||||
if let Err(e) = self.zinit_client.forget(worker_name).await {
|
||||
info!("Worker {} was not being monitored or failed to forget: {}", worker_name, e);
|
||||
info!("Attempting to forget actor: {}", actor_name);
|
||||
if let Err(e) = self.zinit_client.forget(actor_name).await {
|
||||
info!("Actor {} was not being monitored or failed to forget: {}", actor_name, e);
|
||||
} else {
|
||||
info!("Successfully forgot worker service: {}", worker_name);
|
||||
info!("Successfully forgot actor service: {}", actor_name);
|
||||
}
|
||||
|
||||
// Finally, delete the service configuration
|
||||
info!("Attempting to delete service for worker: {}", worker_name);
|
||||
if let Err(e) = self.zinit_client.delete_service(worker_name).await {
|
||||
debug!("Worker {} service did not exist or failed to delete: {}", worker_name, e);
|
||||
info!("Attempting to delete service for actor: {}", actor_name);
|
||||
if let Err(e) = self.zinit_client.delete_service(actor_name).await {
|
||||
debug!("Actor {} service did not exist or failed to delete: {}", actor_name, e);
|
||||
} else {
|
||||
info!("Successfully deleted worker service: {}", worker_name);
|
||||
info!("Successfully deleted actor service: {}", actor_name);
|
||||
}
|
||||
|
||||
info!("Completed cleanup for worker: {}", worker_name);
|
||||
info!("Completed cleanup for actor: {}", actor_name);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Get the hardcoded worker queue key for the script type
|
||||
fn get_worker_queue_key(&self, script_type: &ScriptType) -> String {
|
||||
format!("{}worker_queue:{}", NAMESPACE_PREFIX, script_type.worker_queue_suffix())
|
||||
/// Get the hardcoded actor queue key for the script type
|
||||
fn get_actor_queue_key(&self, script_type: &ScriptType) -> String {
|
||||
format!("{}actor_queue:{}", NAMESPACE_PREFIX, script_type.actor_queue_suffix())
|
||||
}
|
||||
|
||||
pub fn new_job(&self) -> JobBuilder {
|
||||
@@ -432,63 +426,58 @@ impl Supervisor {
|
||||
})
|
||||
}
|
||||
|
||||
/// Extract worker configurations from the supervisor's builder data
|
||||
pub fn get_worker_configs(&self) -> Result<Vec<WorkerConfig>, SupervisorError> {
|
||||
/// Extract actor configurations from the supervisor's builder data
|
||||
pub fn get_actor_configs(&self) -> Result<Vec<ActorConfig>, SupervisorError> {
|
||||
let builder_data = self.builder_data.as_ref().ok_or_else(|| {
|
||||
SupervisorError::ConfigError("No builder data available for worker configs".to_string())
|
||||
SupervisorError::ConfigError("No builder data available for actor configs".to_string())
|
||||
})?;
|
||||
|
||||
let mut configs = Vec::new();
|
||||
let env_vars = builder_data.worker_env_vars.clone();
|
||||
|
||||
if let Some(osis_path) = &builder_data.osis_worker {
|
||||
if let Some(osis_path) = &builder_data.osis_actor {
|
||||
configs.push(
|
||||
WorkerConfig::new("osis_worker_1".to_string(), PathBuf::from(osis_path), ScriptType::OSIS)
|
||||
.with_env(env_vars.clone())
|
||||
ActorConfig::new("osis_actor_1".to_string(), PathBuf::from(osis_path), ScriptType::OSIS)
|
||||
);
|
||||
}
|
||||
|
||||
if let Some(sal_path) = &builder_data.sal_worker {
|
||||
if let Some(sal_path) = &builder_data.sal_actor {
|
||||
configs.push(
|
||||
WorkerConfig::new("sal_worker_1".to_string(), PathBuf::from(sal_path), ScriptType::SAL)
|
||||
.with_env(env_vars.clone())
|
||||
ActorConfig::new("sal_actor_1".to_string(), PathBuf::from(sal_path), ScriptType::SAL)
|
||||
);
|
||||
}
|
||||
|
||||
if let Some(v_path) = &builder_data.v_worker {
|
||||
if let Some(v_path) = &builder_data.v_actor {
|
||||
configs.push(
|
||||
WorkerConfig::new("v_worker_1".to_string(), PathBuf::from(v_path), ScriptType::V)
|
||||
.with_env(env_vars.clone())
|
||||
ActorConfig::new("v_actor_1".to_string(), PathBuf::from(v_path), ScriptType::V)
|
||||
);
|
||||
}
|
||||
|
||||
if let Some(python_path) = &builder_data.python_worker {
|
||||
if let Some(python_path) = &builder_data.python_actor {
|
||||
configs.push(
|
||||
WorkerConfig::new("python_worker_1".to_string(), PathBuf::from(python_path), ScriptType::Python)
|
||||
.with_env(env_vars.clone())
|
||||
ActorConfig::new("python_actor_1".to_string(), PathBuf::from(python_path), ScriptType::Python)
|
||||
);
|
||||
}
|
||||
|
||||
Ok(configs)
|
||||
}
|
||||
|
||||
/// Spawn a background lifecycle manager that continuously monitors and maintains worker health
|
||||
/// Spawn a background lifecycle manager that continuously monitors and maintains actor health
|
||||
/// Returns a JoinHandle that can be used to stop the lifecycle manager
|
||||
pub fn spawn_lifecycle_manager(
|
||||
self: Arc<Self>,
|
||||
worker_configs: Vec<WorkerConfig>,
|
||||
actor_configs: Vec<ActorConfig>,
|
||||
health_check_interval: Duration,
|
||||
) -> tokio::task::JoinHandle<Result<(), SupervisorError>> {
|
||||
let supervisor = self;
|
||||
|
||||
tokio::spawn(async move {
|
||||
info!("Starting background lifecycle manager with {} workers", worker_configs.len());
|
||||
info!("Starting background lifecycle manager with {} actors", actor_configs.len());
|
||||
info!("Health check interval: {:?}", health_check_interval);
|
||||
|
||||
// Initial worker startup
|
||||
info!("Performing initial worker startup...");
|
||||
if let Err(e) = supervisor.start_workers().await {
|
||||
error!("Failed to start workers during initialization: {}", e);
|
||||
// Initial actor startup
|
||||
info!("Performing initial actor startup...");
|
||||
if let Err(e) = supervisor.start_actors().await {
|
||||
error!("Failed to start actors during initialization: {}", e);
|
||||
return Err(e);
|
||||
}
|
||||
|
||||
@@ -499,12 +488,12 @@ impl Supervisor {
|
||||
loop {
|
||||
interval.tick().await;
|
||||
|
||||
info!("Running periodic worker health check...");
|
||||
info!("Running periodic actor health check...");
|
||||
|
||||
// Check each worker's health and restart if needed
|
||||
for worker_config in &worker_configs {
|
||||
if let Err(e) = supervisor.check_and_restart_worker(worker_config).await {
|
||||
error!("Failed to check/restart worker {}: {}", worker_config.name, e);
|
||||
// Check each actor's health and restart if needed
|
||||
for actor_config in &actor_configs {
|
||||
if let Err(e) = supervisor.check_and_restart_actor(actor_config).await {
|
||||
error!("Failed to check/restart actor {}: {}", actor_config.name, e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -513,59 +502,59 @@ impl Supervisor {
|
||||
})
|
||||
}
|
||||
|
||||
/// Check a single worker's health and restart if needed
|
||||
async fn check_and_restart_worker(&self, worker_config: &WorkerConfig) -> Result<(), SupervisorError> {
|
||||
let worker_name = &worker_config.name;
|
||||
/// Check a single actor's health and restart if needed
|
||||
async fn check_and_restart_actor(&self, actor_config: &ActorConfig) -> Result<(), SupervisorError> {
|
||||
let actor_name = &actor_config.name;
|
||||
|
||||
// Get worker status
|
||||
match self.zinit_client.status(worker_name).await {
|
||||
// Get actor status
|
||||
match self.zinit_client.status(actor_name).await {
|
||||
Ok(status) => {
|
||||
let is_healthy = status.state == "running" && status.pid > 0;
|
||||
|
||||
if is_healthy {
|
||||
debug!("Worker {} is healthy (state: {}, pid: {})", worker_name, status.state, status.pid);
|
||||
debug!("Actor {} is healthy (state: {}, pid: {})", actor_name, status.state, status.pid);
|
||||
|
||||
// Optionally send a ping job for deeper health check
|
||||
if let Err(e) = self.send_ping_job(worker_config.script_type.clone()).await {
|
||||
warn!("Ping job failed for worker {}: {}", worker_name, e);
|
||||
if let Err(e) = self.send_ping_job(actor_config.script_type.clone()).await {
|
||||
warn!("Ping job failed for actor {}: {}", actor_name, e);
|
||||
// Note: We don't restart on ping failure as it might be temporary
|
||||
}
|
||||
} else {
|
||||
warn!("Worker {} is unhealthy (state: {}, pid: {}), restarting...",
|
||||
worker_name, status.state, status.pid);
|
||||
warn!("Actor {} is unhealthy (state: {}, pid: {}), restarting...",
|
||||
actor_name, status.state, status.pid);
|
||||
|
||||
// Attempt to restart the worker
|
||||
if let Err(e) = self.restart_worker(worker_name).await {
|
||||
error!("Failed to restart unhealthy worker {}: {}", worker_name, e);
|
||||
// Attempt to restart the actor
|
||||
if let Err(e) = self.restart_actor(actor_name).await {
|
||||
error!("Failed to restart unhealthy actor {}: {}", actor_name, e);
|
||||
|
||||
// If restart fails, try a full stop/start cycle
|
||||
warn!("Attempting full stop/start cycle for worker: {}", worker_name);
|
||||
if let Err(e) = self.stop_and_delete_worker(worker_name).await {
|
||||
error!("Failed to stop worker {} during recovery: {}", worker_name, e);
|
||||
warn!("Attempting full stop/start cycle for actor: {}", actor_name);
|
||||
if let Err(e) = self.stop_and_delete_actor(actor_name).await {
|
||||
error!("Failed to stop actor {} during recovery: {}", actor_name, e);
|
||||
}
|
||||
|
||||
if let Err(e) = self.start_worker(worker_config).await {
|
||||
error!("Failed to start worker {} during recovery: {}", worker_name, e);
|
||||
if let Err(e) = self.start_actor(actor_config).await {
|
||||
error!("Failed to start actor {} during recovery: {}", actor_name, e);
|
||||
return Err(e);
|
||||
}
|
||||
|
||||
info!("Successfully recovered worker: {}", worker_name);
|
||||
info!("Successfully recovered actor: {}", actor_name);
|
||||
} else {
|
||||
info!("Successfully restarted worker: {}", worker_name);
|
||||
info!("Successfully restarted actor: {}", actor_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
warn!("Could not get status for worker {} (may not exist): {}", worker_name, e);
|
||||
warn!("Could not get status for actor {} (may not exist): {}", actor_name, e);
|
||||
|
||||
// Worker doesn't exist, try to start it
|
||||
info!("Attempting to start missing worker: {}", worker_name);
|
||||
if let Err(e) = self.start_worker(worker_config).await {
|
||||
error!("Failed to start missing worker {}: {}", worker_name, e);
|
||||
// Actor doesn't exist, try to start it
|
||||
info!("Attempting to start missing actor: {}", actor_name);
|
||||
if let Err(e) = self.start_actor(actor_config).await {
|
||||
error!("Failed to start missing actor {}: {}", actor_name, e);
|
||||
return Err(e);
|
||||
}
|
||||
|
||||
info!("Successfully started missing worker: {}", worker_name);
|
||||
info!("Successfully started missing actor: {}", actor_name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -597,18 +586,18 @@ impl Supervisor {
|
||||
job_id: String,
|
||||
script_type: &ScriptType
|
||||
) -> Result<(), SupervisorError> {
|
||||
let worker_queue_key = self.get_worker_queue_key(script_type);
|
||||
let actor_queue_key = self.get_actor_queue_key(script_type);
|
||||
|
||||
// lpush also infers its types, RV is typically i64 (length of list) or () depending on exact command variant
|
||||
// For `redis::AsyncCommands::lpush`, it's `RedisResult<R>` where R: FromRedisValue
|
||||
// Often this is the length of the list. Let's allow inference or specify if needed.
|
||||
let _: redis::RedisResult<i64> =
|
||||
conn.lpush(&worker_queue_key, job_id.clone()).await;
|
||||
conn.lpush(&actor_queue_key, job_id.clone()).await;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Internal helper to await response from worker
|
||||
// Internal helper to await response from actor
|
||||
async fn await_response_from_connection(
|
||||
&self,
|
||||
conn: &mut redis::aio::MultiplexedConnection,
|
||||
@@ -679,7 +668,7 @@ impl Supervisor {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// New method using dedicated reply queue with automatic worker selection
|
||||
// New method using dedicated reply queue with automatic actor selection
|
||||
pub async fn run_job_and_await_result(
|
||||
&self,
|
||||
job: &Job
|
||||
@@ -782,7 +771,7 @@ impl Supervisor {
|
||||
pub async fn stop_job(&self, job_id: &str) -> Result<(), SupervisorError> {
|
||||
let mut conn = self.redis_client.get_multiplexed_async_connection().await?;
|
||||
|
||||
// Get job details to determine script type and appropriate worker
|
||||
// Get job details to determine script type and appropriate actor
|
||||
let job_key = format!("{}job:{}", NAMESPACE_PREFIX, job_id);
|
||||
let job_data: std::collections::HashMap<String, String> = conn.hgetall(&job_key).await?;
|
||||
|
||||
@@ -798,7 +787,7 @@ impl Supervisor {
|
||||
.map_err(|e| SupervisorError::InvalidInput(format!("Invalid script type: {}", e)))?;
|
||||
|
||||
// Use hardcoded stop queue key for this script type
|
||||
let stop_queue_key = format!("{}stop_queue:{}", NAMESPACE_PREFIX, script_type.worker_queue_suffix());
|
||||
let stop_queue_key = format!("{}stop_queue:{}", NAMESPACE_PREFIX, script_type.actor_queue_suffix());
|
||||
|
||||
// Push job ID to the stop queue
|
||||
conn.lpush::<_, _, ()>(&stop_queue_key, job_id).await?;
|
||||
@@ -931,7 +920,7 @@ impl Supervisor {
|
||||
/// Dispatch jobs that are ready (have all prerequisites completed)
|
||||
pub async fn dispatch_ready_jobs(&self, ready_job_ids: Vec<String>) -> Result<(), SupervisorError> {
|
||||
for job_id in ready_job_ids {
|
||||
// Get job data to determine script type and select worker
|
||||
// Get job data to determine script type and select actor
|
||||
let mut conn = self.redis_client.get_multiplexed_async_connection().await?;
|
||||
let job_key = format!("{}job:{}", NAMESPACE_PREFIX, job_id);
|
||||
let job_data: std::collections::HashMap<String, String> = conn.hgetall(&job_key).await?;
|
||||
|
@@ -1,6 +1,6 @@
|
||||
//! Worker lifecycle management functionality for the Hero Supervisor
|
||||
//! Actor lifecycle management functionality for the Hero Supervisor
|
||||
//!
|
||||
//! This module provides worker process lifecycle management using Zinit as the process manager.
|
||||
//! This module provides actor process lifecycle management using Zinit as the process manager.
|
||||
//! All functionality is implemented as methods on the Supervisor struct for a clean API.
|
||||
|
||||
use log::{debug, error, info, warn};
|
||||
@@ -12,28 +12,28 @@ use zinit_client::{Client as ZinitClient, Status};
|
||||
use hero_job::ScriptType;
|
||||
use crate::{Supervisor, SupervisorError};
|
||||
|
||||
/// Information about a worker including its configuration and current status
|
||||
/// Information about a actor including its configuration and current status
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct WorkerInfo {
|
||||
pub config: WorkerConfig,
|
||||
pub struct ActorInfo {
|
||||
pub config: ActorConfig,
|
||||
pub status: Option<Status>,
|
||||
pub is_running: bool,
|
||||
}
|
||||
|
||||
/// Configuration for a worker binary
|
||||
/// Configuration for a actor binary
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct WorkerConfig {
|
||||
/// Name of the worker service
|
||||
pub struct ActorConfig {
|
||||
/// Name of the actor service
|
||||
pub name: String,
|
||||
/// Path to the worker binary
|
||||
/// Path to the actor binary
|
||||
pub binary_path: PathBuf,
|
||||
/// Script type this worker handles
|
||||
/// Script type this actor handles
|
||||
pub script_type: ScriptType,
|
||||
/// Command line arguments for the worker
|
||||
/// Command line arguments for the actor
|
||||
pub args: Vec<String>,
|
||||
/// Environment variables for the worker
|
||||
/// Environment variables for the actor
|
||||
pub env: HashMap<String, String>,
|
||||
/// Whether this worker should restart on exit
|
||||
/// Whether this actor should restart on exit
|
||||
pub restart_on_exit: bool,
|
||||
/// Health check command (optional)
|
||||
pub health_check: Option<String>,
|
||||
@@ -41,7 +41,7 @@ pub struct WorkerConfig {
|
||||
pub dependencies: Vec<String>,
|
||||
}
|
||||
|
||||
impl WorkerConfig {
|
||||
impl ActorConfig {
|
||||
pub fn new(name: String, binary_path: PathBuf, script_type: ScriptType) -> Self {
|
||||
Self {
|
||||
name,
|
||||
@@ -81,122 +81,122 @@ impl WorkerConfig {
|
||||
}
|
||||
}
|
||||
|
||||
/// Worker lifecycle management methods for Supervisor
|
||||
/// Actor lifecycle management methods for Supervisor
|
||||
impl Supervisor {
|
||||
/// Get all workers with their configuration and status - unified method
|
||||
pub async fn get_workers(&self, worker_configs: &[WorkerConfig]) -> Vec<WorkerInfo> {
|
||||
let mut workers = Vec::new();
|
||||
/// Get all actors with their configuration and status - unified method
|
||||
pub async fn get_actors(&self, actor_configs: &[ActorConfig]) -> Vec<ActorInfo> {
|
||||
let mut actors = Vec::new();
|
||||
|
||||
for config in worker_configs {
|
||||
for config in actor_configs {
|
||||
let status = self.zinit_client.status(&config.name).await.ok();
|
||||
let is_running = status.as_ref()
|
||||
.map(|s| s.state == "running" && s.pid > 0)
|
||||
.unwrap_or(false);
|
||||
|
||||
workers.push(WorkerInfo {
|
||||
actors.push(ActorInfo {
|
||||
config: config.clone(),
|
||||
status,
|
||||
is_running,
|
||||
});
|
||||
}
|
||||
|
||||
workers
|
||||
actors
|
||||
}
|
||||
|
||||
/// Start a worker using Zinit
|
||||
pub async fn start_worker(
|
||||
/// Start a actor using Zinit
|
||||
pub async fn start_actor(
|
||||
&self,
|
||||
worker_config: &WorkerConfig,
|
||||
actor_config: &ActorConfig,
|
||||
) -> Result<(), SupervisorError> {
|
||||
info!("Starting worker: {}", worker_config.name);
|
||||
info!("Starting actor: {}", actor_config.name);
|
||||
|
||||
// Create service configuration for Zinit
|
||||
let service_config = self.create_service_config(worker_config);
|
||||
let service_config = self.create_service_config(actor_config);
|
||||
|
||||
// Create the service in Zinit
|
||||
self.zinit_client.create_service(&worker_config.name, service_config).await
|
||||
self.zinit_client.create_service(&actor_config.name, service_config).await
|
||||
.map_err(|e| SupervisorError::ZinitError(format!("Failed to create service: {}", e)))?;
|
||||
|
||||
// Monitor the service so Zinit starts managing it
|
||||
self.zinit_client.monitor(&worker_config.name).await
|
||||
self.zinit_client.monitor(&actor_config.name).await
|
||||
.map_err(|e| SupervisorError::ZinitError(format!("Failed to monitor service: {}", e)))?;
|
||||
|
||||
// Start the service
|
||||
self.zinit_client.start(&worker_config.name).await
|
||||
.map_err(|e| SupervisorError::ZinitError(format!("Failed to start worker: {}", e)))?;
|
||||
self.zinit_client.start(&actor_config.name).await
|
||||
.map_err(|e| SupervisorError::ZinitError(format!("Failed to start actor: {}", e)))?;
|
||||
|
||||
info!("Successfully started worker: {}", worker_config.name);
|
||||
info!("Successfully started actor: {}", actor_config.name);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Stop a worker using Zinit
|
||||
pub async fn stop_worker(
|
||||
/// Stop a actor using Zinit
|
||||
pub async fn stop_actor(
|
||||
&self,
|
||||
worker_name: &str,
|
||||
actor_name: &str,
|
||||
) -> Result<(), SupervisorError> {
|
||||
info!("Stopping worker: {}", worker_name);
|
||||
info!("Stopping actor: {}", actor_name);
|
||||
|
||||
match self.zinit_client.stop(worker_name).await {
|
||||
match self.zinit_client.stop(actor_name).await {
|
||||
Ok(_) => {
|
||||
info!("Successfully stopped worker: {}", worker_name);
|
||||
info!("Successfully stopped actor: {}", actor_name);
|
||||
Ok(())
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to stop worker {}: {}", worker_name, e);
|
||||
Err(SupervisorError::WorkerStopFailed(worker_name.to_string(), e.to_string()))
|
||||
error!("Failed to stop actor {}: {}", actor_name, e);
|
||||
Err(SupervisorError::ActorStopFailed(actor_name.to_string(), e.to_string()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Restart a worker using Zinit
|
||||
pub async fn restart_worker(
|
||||
/// Restart a actor using Zinit
|
||||
pub async fn restart_actor(
|
||||
&self,
|
||||
worker_name: &str,
|
||||
actor_name: &str,
|
||||
) -> Result<(), SupervisorError> {
|
||||
info!("Restarting worker: {}", worker_name);
|
||||
info!("Restarting actor: {}", actor_name);
|
||||
|
||||
match self.zinit_client.restart(worker_name).await {
|
||||
match self.zinit_client.restart(actor_name).await {
|
||||
Ok(_) => {
|
||||
info!("Successfully restarted worker: {}", worker_name);
|
||||
info!("Successfully restarted actor: {}", actor_name);
|
||||
Ok(())
|
||||
}
|
||||
Err(e) => {
|
||||
error!("Failed to restart worker {}: {}", worker_name, e);
|
||||
Err(SupervisorError::WorkerRestartFailed(worker_name.to_string(), e.to_string()))
|
||||
error!("Failed to restart actor {}: {}", actor_name, e);
|
||||
Err(SupervisorError::ActorRestartFailed(actor_name.to_string(), e.to_string()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Get status of a worker using Zinit
|
||||
pub async fn get_worker_status(
|
||||
/// Get status of a actor using Zinit
|
||||
pub async fn get_actor_status(
|
||||
&self,
|
||||
worker_name: &str,
|
||||
actor_name: &str,
|
||||
zinit_client: &ZinitClient,
|
||||
) -> Result<Status, SupervisorError> {
|
||||
match zinit_client.status(worker_name).await {
|
||||
match zinit_client.status(actor_name).await {
|
||||
Ok(status) => Ok(status),
|
||||
Err(e) => {
|
||||
error!("Failed to get status for worker {}: {}", worker_name, e);
|
||||
Err(SupervisorError::WorkerStatusFailed(worker_name.to_string(), e.to_string()))
|
||||
error!("Failed to get status for actor {}: {}", actor_name, e);
|
||||
Err(SupervisorError::ActorStatusFailed(actor_name.to_string(), e.to_string()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Get status of all workers
|
||||
pub async fn get_all_worker_status(
|
||||
/// Get status of all actors
|
||||
pub async fn get_all_actor_status(
|
||||
&self,
|
||||
worker_configs: &[WorkerConfig],
|
||||
actor_configs: &[ActorConfig],
|
||||
zinit_client: &ZinitClient,
|
||||
) -> Result<HashMap<String, Status>, SupervisorError> {
|
||||
let mut status_map = HashMap::new();
|
||||
|
||||
for worker in worker_configs {
|
||||
match zinit_client.status(&worker.name).await {
|
||||
for actor in actor_configs {
|
||||
match zinit_client.status(&actor.name).await {
|
||||
Ok(status) => {
|
||||
status_map.insert(worker.name.clone(), status);
|
||||
status_map.insert(actor.name.clone(), status);
|
||||
}
|
||||
Err(e) => {
|
||||
warn!("Failed to get status for worker {}: {}", worker.name, e);
|
||||
warn!("Failed to get status for actor {}: {}", actor.name, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -206,32 +206,32 @@ impl Supervisor {
|
||||
|
||||
|
||||
|
||||
/// Stop multiple workers
|
||||
pub async fn stop_workers(
|
||||
/// Stop multiple actors
|
||||
pub async fn stop_actors(
|
||||
&self,
|
||||
worker_names: &[String],
|
||||
actor_names: &[String],
|
||||
) -> Result<(), SupervisorError> {
|
||||
info!("Stopping {} workers", worker_names.len());
|
||||
info!("Stopping {} actors", actor_names.len());
|
||||
|
||||
for worker_name in worker_names {
|
||||
self.stop_worker(worker_name).await?;
|
||||
for actor_name in actor_names {
|
||||
self.stop_actor(actor_name).await?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Get count of running workers for a script type
|
||||
pub async fn get_running_worker_count(
|
||||
/// Get count of running actors for a script type
|
||||
pub async fn get_running_actor_count(
|
||||
&self,
|
||||
worker_configs: &[WorkerConfig],
|
||||
actor_configs: &[ActorConfig],
|
||||
script_type: &ScriptType,
|
||||
zinit_client: &ZinitClient,
|
||||
) -> usize {
|
||||
let mut running_count = 0;
|
||||
|
||||
for worker in worker_configs {
|
||||
if worker.script_type == *script_type {
|
||||
if let Ok(status) = zinit_client.status(&worker.name).await {
|
||||
for actor in actor_configs {
|
||||
if actor.script_type == *script_type {
|
||||
if let Ok(status) = zinit_client.status(&actor.name).await {
|
||||
if status.state == "running" {
|
||||
running_count += 1;
|
||||
}
|
||||
@@ -242,7 +242,7 @@ impl Supervisor {
|
||||
running_count
|
||||
}
|
||||
|
||||
/// Send a ping job to a worker for health checking
|
||||
/// Send a ping job to a actor for health checking
|
||||
pub async fn send_ping_job(
|
||||
&self,
|
||||
script_type: ScriptType,
|
||||
@@ -268,8 +268,8 @@ impl Supervisor {
|
||||
}
|
||||
}
|
||||
|
||||
/// Create Zinit service configuration from worker config
|
||||
fn create_service_config(&self, worker: &WorkerConfig) -> serde_json::Map<String, serde_json::Value> {
|
||||
/// Create Zinit service configuration from actor config
|
||||
fn create_service_config(&self, actor: &ActorConfig) -> serde_json::Map<String, serde_json::Value> {
|
||||
use serde_json::{Map, Value};
|
||||
|
||||
let mut config = Map::new();
|
||||
@@ -277,117 +277,117 @@ impl Supervisor {
|
||||
config.insert(
|
||||
"exec".to_string(),
|
||||
Value::String(format!("{} {}",
|
||||
worker.binary_path.display(),
|
||||
worker.args.join(" ")
|
||||
actor.binary_path.display(),
|
||||
actor.args.join(" ")
|
||||
))
|
||||
);
|
||||
|
||||
config.insert(
|
||||
"oneshot".to_string(),
|
||||
Value::Bool(!worker.restart_on_exit)
|
||||
Value::Bool(!actor.restart_on_exit)
|
||||
);
|
||||
|
||||
if let Some(health_check) = &worker.health_check {
|
||||
if let Some(health_check) = &actor.health_check {
|
||||
config.insert("test".to_string(), Value::String(health_check.clone()));
|
||||
}
|
||||
|
||||
if !worker.dependencies.is_empty() {
|
||||
config.insert("after".to_string(), json!(worker.dependencies));
|
||||
if !actor.dependencies.is_empty() {
|
||||
config.insert("after".to_string(), json!(actor.dependencies));
|
||||
}
|
||||
|
||||
// Add environment variables if any
|
||||
if !worker.env.is_empty() {
|
||||
config.insert("env".to_string(), json!(worker.env));
|
||||
if !actor.env.is_empty() {
|
||||
config.insert("env".to_string(), json!(actor.env));
|
||||
}
|
||||
|
||||
config
|
||||
}
|
||||
|
||||
/// Launch workers based on SupervisorBuilder configuration
|
||||
pub(crate) async fn launch_configured_workers(&self, builder: &crate::SupervisorBuilderData) -> Result<(), SupervisorError> {
|
||||
/// Launch actors based on SupervisorBuilder configuration
|
||||
pub(crate) async fn launch_configured_actors(&self, builder: &crate::SupervisorBuilderData) -> Result<(), SupervisorError> {
|
||||
use hero_job::ScriptType;
|
||||
use std::path::PathBuf;
|
||||
|
||||
let mut errors = Vec::new();
|
||||
|
||||
// Launch OSIS worker if configured
|
||||
if let Some(binary_path) = &builder.osis_worker {
|
||||
let worker_id = "osis_worker_1";
|
||||
let mut config = WorkerConfig::new(
|
||||
worker_id.to_string(),
|
||||
// Launch OSIS actor if configured
|
||||
if let Some(binary_path) = &builder.osis_actor {
|
||||
let actor_id = "osis_actor_1";
|
||||
let mut config = ActorConfig::new(
|
||||
actor_id.to_string(),
|
||||
PathBuf::from(binary_path),
|
||||
ScriptType::OSIS
|
||||
);
|
||||
config.env.extend(builder.worker_env_vars.clone());
|
||||
config.env.extend(builder.actor_env_vars.clone());
|
||||
|
||||
info!("Launching OSIS worker: {}", worker_id);
|
||||
if let Err(e) = self.start_worker(&config).await {
|
||||
let error_msg = format!("Failed to start OSIS worker: {}", e);
|
||||
info!("Launching OSIS actor: {}", actor_id);
|
||||
if let Err(e) = self.start_actor(&config).await {
|
||||
let error_msg = format!("Failed to start OSIS actor: {}", e);
|
||||
warn!("{}", error_msg);
|
||||
errors.push(error_msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Launch SAL worker if configured
|
||||
if let Some(binary_path) = &builder.sal_worker {
|
||||
let worker_id = "sal_worker_1";
|
||||
let mut config = WorkerConfig::new(
|
||||
worker_id.to_string(),
|
||||
// Launch SAL actor if configured
|
||||
if let Some(binary_path) = &builder.sal_actor {
|
||||
let actor_id = "sal_actor_1";
|
||||
let mut config = ActorConfig::new(
|
||||
actor_id.to_string(),
|
||||
PathBuf::from(binary_path),
|
||||
ScriptType::SAL
|
||||
);
|
||||
config.env.extend(builder.worker_env_vars.clone());
|
||||
config.env.extend(builder.actor_env_vars.clone());
|
||||
|
||||
info!("Launching SAL worker: {}", worker_id);
|
||||
if let Err(e) = self.start_worker(&config).await {
|
||||
let error_msg = format!("Failed to start SAL worker: {}", e);
|
||||
info!("Launching SAL actor: {}", actor_id);
|
||||
if let Err(e) = self.start_actor(&config).await {
|
||||
let error_msg = format!("Failed to start SAL actor: {}", e);
|
||||
warn!("{}", error_msg);
|
||||
errors.push(error_msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Launch V worker if configured
|
||||
if let Some(binary_path) = &builder.v_worker {
|
||||
let worker_id = "v_worker_1";
|
||||
let mut config = WorkerConfig::new(
|
||||
worker_id.to_string(),
|
||||
// Launch V actor if configured
|
||||
if let Some(binary_path) = &builder.v_actor {
|
||||
let actor_id = "v_actor_1";
|
||||
let mut config = ActorConfig::new(
|
||||
actor_id.to_string(),
|
||||
PathBuf::from(binary_path),
|
||||
ScriptType::V
|
||||
);
|
||||
config.env.extend(builder.worker_env_vars.clone());
|
||||
config.env.extend(builder.actor_env_vars.clone());
|
||||
|
||||
info!("Launching V worker: {}", worker_id);
|
||||
if let Err(e) = self.start_worker(&config).await {
|
||||
let error_msg = format!("Failed to start V worker: {}", e);
|
||||
info!("Launching V actor: {}", actor_id);
|
||||
if let Err(e) = self.start_actor(&config).await {
|
||||
let error_msg = format!("Failed to start V actor: {}", e);
|
||||
warn!("{}", error_msg);
|
||||
errors.push(error_msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Launch Python worker if configured
|
||||
if let Some(binary_path) = &builder.python_worker {
|
||||
let worker_id = "python_worker_1";
|
||||
let mut config = WorkerConfig::new(
|
||||
worker_id.to_string(),
|
||||
// Launch Python actor if configured
|
||||
if let Some(binary_path) = &builder.python_actor {
|
||||
let actor_id = "python_actor_1";
|
||||
let mut config = ActorConfig::new(
|
||||
actor_id.to_string(),
|
||||
PathBuf::from(binary_path),
|
||||
ScriptType::Python
|
||||
);
|
||||
config.env.extend(builder.worker_env_vars.clone());
|
||||
config.env.extend(builder.actor_env_vars.clone());
|
||||
|
||||
info!("Launching Python worker: {}", worker_id);
|
||||
if let Err(e) = self.start_worker(&config).await {
|
||||
let error_msg = format!("Failed to start Python worker: {}", e);
|
||||
info!("Launching Python actor: {}", actor_id);
|
||||
if let Err(e) = self.start_actor(&config).await {
|
||||
let error_msg = format!("Failed to start Python actor: {}", e);
|
||||
warn!("{}", error_msg);
|
||||
errors.push(error_msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Return result based on whether any workers started successfully
|
||||
// Return result based on whether any actors started successfully
|
||||
if errors.is_empty() {
|
||||
info!("All configured workers started successfully");
|
||||
info!("All configured actors started successfully");
|
||||
Ok(())
|
||||
} else {
|
||||
let combined_error = format!("Some workers failed to start: {}", errors.join("; "));
|
||||
let combined_error = format!("Some actors failed to start: {}", errors.join("; "));
|
||||
warn!("{}", combined_error);
|
||||
Err(SupervisorError::ZinitError(combined_error))
|
||||
}
|
||||
|
Reference in New Issue
Block a user