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@ -14,3 +14,5 @@ Cargo.lock
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# MSVC Windows builds of rustc generate these, which store debugging information
|
# MSVC Windows builds of rustc generate these, which store debugging information
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||||||
*.pdb
|
*.pdb
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||||||
|
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||||||
|
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dist/
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|
18
Cargo.toml
Normal file
18
Cargo.toml
Normal file
@ -0,0 +1,18 @@
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|
[package]
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|
name = "web1"
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|
version = "0.1.0"
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|
edition = "2021"
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|
description = "Template for starting a Yew project using Trunk"
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|
readme = "README.md"
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|
repository = "https://github.com/yewstack/yew-trunk-minimal-template"
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|
license = "MIT OR Apache-2.0"
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|
keywords = ["yew", "trunk"]
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|
categories = ["gui", "wasm", "web-programming"]
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|
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|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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|
[dependencies]
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|
yew = { version="0.21", features=["csr"] }
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|
web-sys = { version = "0.3", features = ["Document", "HtmlElement", "Window"] }
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|
gloo-utils = "0.1"
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|
gloo-storage = "0.2"
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|
serde = { version = "1.0", features = ["derive"] }
|
177
LICENSE-APACHE
Normal file
177
LICENSE-APACHE
Normal file
@ -0,0 +1,177 @@
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|
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||||||
|
Apache License
|
||||||
|
Version 2.0, January 2004
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||||
|
|
||||||
|
1. Definitions.
|
||||||
|
|
||||||
|
"License" shall mean the terms and conditions for use, reproduction,
|
||||||
|
and distribution as defined by Sections 1 through 9 of this document.
|
||||||
|
|
||||||
|
"Licensor" shall mean the copyright owner or entity authorized by
|
||||||
|
the copyright owner that is granting the License.
|
||||||
|
|
||||||
|
"Legal Entity" shall mean the union of the acting entity and all
|
||||||
|
other entities that control, are controlled by, or are under common
|
||||||
|
control with that entity. For the purposes of this definition,
|
||||||
|
"control" means (i) the power, direct or indirect, to cause the
|
||||||
|
direction or management of such entity, whether by contract or
|
||||||
|
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||||
|
outstanding shares, or (iii) beneficial ownership of such entity.
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|
||||||
|
"You" (or "Your") shall mean an individual or Legal Entity
|
||||||
|
exercising permissions granted by this License.
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|
"Source" form shall mean the preferred form for making modifications,
|
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|
including but not limited to software source code, documentation
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||||||
|
source, and configuration files.
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||||||
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||||||
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"Object" form shall mean any form resulting from mechanical
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|
not limited to compiled object code, generated documentation,
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and conversions to other media types.
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"Work" shall mean the work of authorship, whether in Source or
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|
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2. Grant of Copyright License. Subject to the terms and conditions of
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this License, each Contributor hereby grants to You a perpetual,
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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Contribution(s) alone or by combination of their Contribution(s)
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with the Work to which such Contribution(s) was submitted. If You
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or a Contribution incorporated within the Work constitutes direct
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as of the date such litigation is filed.
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4. Redistribution. You may reproduce and distribute copies of the
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Work or Derivative Works thereof in any medium, with or without
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modifications, and in Source or Object form, provided that You
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meet the following conditions:
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|
||||||
|
(a) You must give any other recipients of the Work or
|
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Derivative Works a copy of this License; and
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|
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|
(b) You must cause any modified files to carry prominent notices
|
||||||
|
stating that You changed the files; and
|
||||||
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|
||||||
|
(c) You must retain, in the Source form of any Derivative Works
|
||||||
|
that You distribute, all copyright, patent, trademark, and
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||||||
|
attribution notices from the Source form of the Work,
|
||||||
|
excluding those notices that do not pertain to any part of
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the Derivative Works; and
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||||||
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|
||||||
|
(d) If the Work includes a "NOTICE" text file as part of its
|
||||||
|
distribution, then any Derivative Works that You distribute must
|
||||||
|
include a readable copy of the attribution notices contained
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||||||
|
within such NOTICE file, excluding those notices that do not
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|
pertain to any part of the Derivative Works, in at least one
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of the following places: within a NOTICE text file distributed
|
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as part of the Derivative Works; within the Source form or
|
||||||
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documentation, if provided along with the Derivative Works; or,
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|
within a display generated by the Derivative Works, if and
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||||||
|
wherever such third-party notices normally appear. The contents
|
||||||
|
of the NOTICE file are for informational purposes only and
|
||||||
|
do not modify the License. You may add Your own attribution
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|
notices within Derivative Works that You distribute, alongside
|
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|
or as an addendum to the NOTICE text from the Work, provided
|
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|
that such additional attribution notices cannot be construed
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|
as modifying the License.
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|
||||||
|
You may add Your own copyright statement to Your modifications and
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|
may provide additional or different license terms and conditions
|
||||||
|
for use, reproduction, or distribution of Your modifications, or
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|
for any such Derivative Works as a whole, provided Your use,
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|
reproduction, and distribution of the Work otherwise complies with
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|
the conditions stated in this License.
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|
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|
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||||
|
any Contribution intentionally submitted for inclusion in the Work
|
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|
by You to the Licensor shall be under the terms and conditions of
|
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this License, without any additional terms or conditions.
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Notwithstanding the above, nothing herein shall supersede or modify
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|
the terms of any separate license agreement you may have executed
|
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|
with Licensor regarding such Contributions.
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6. Trademarks. This License does not grant permission to use the trade
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except as required for reasonable and customary use in describing the
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7. Disclaimer of Warranty. Unless required by applicable law or
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agreed to in writing, Licensor provides the Work (and each
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Contributor provides its Contributions) on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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implied, including, without limitation, any warranties or conditions
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of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
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PARTICULAR PURPOSE. You are solely responsible for determining the
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8. Limitation of Liability. In no event and under no legal theory,
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whether in tort (including negligence), contract, or otherwise,
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unless required by applicable law (such as deliberate and grossly
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liable to You for damages, including any direct, indirect, special,
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work stoppage, computer failure or malfunction, or any and all
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other commercial damages or losses), even if such Contributor
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has been advised of the possibility of such damages.
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|
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9. Accepting Warranty or Additional Liability. While redistributing
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and charge a fee for, acceptance of support, warranty, indemnity,
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License. However, in accepting such obligations, You may act only
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on Your own behalf and on Your sole responsibility, not on behalf
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defend, and hold each Contributor harmless for any liability
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incurred by, or claims asserted against, such Contributor by reason
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|
of your accepting any such warranty or additional liability.
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|
||||||
|
END OF TERMS AND CONDITIONS
|
25
LICENSE-MIT
Normal file
25
LICENSE-MIT
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
Copyright (c) despiegk <kristof@incubaid.com>
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any
|
||||||
|
person obtaining a copy of this software and associated
|
||||||
|
documentation files (the "Software"), to deal in the
|
||||||
|
Software without restriction, including without
|
||||||
|
limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of
|
||||||
|
the Software, and to permit persons to whom the Software
|
||||||
|
is furnished to do so, subject to the following
|
||||||
|
conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice
|
||||||
|
shall be included in all copies or substantial portions
|
||||||
|
of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||||
|
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
|
||||||
|
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||||
|
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
|
||||||
|
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||||
|
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
|
||||||
|
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
75
README.md
75
README.md
@ -1,2 +1,75 @@
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# webtest
|
# Yew Trunk Template
|
||||||
|
|
||||||
|
This is a fairly minimal template for a Yew app that's built with [Trunk].
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
For a more thorough explanation of Trunk and its features, please head over to the [repository][trunk].
|
||||||
|
|
||||||
|
### Installation
|
||||||
|
|
||||||
|
If you don't already have it installed, it's time to install Rust: <https://www.rust-lang.org/tools/install>.
|
||||||
|
The rest of this guide assumes a typical Rust installation which contains both `rustup` and Cargo.
|
||||||
|
|
||||||
|
To compile Rust to WASM, we need to have the `wasm32-unknown-unknown` target installed.
|
||||||
|
If you don't already have it, install it with the following command:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
rustup target add wasm32-unknown-unknown
|
||||||
|
```
|
||||||
|
|
||||||
|
Now that we have our basics covered, it's time to install the star of the show: [Trunk].
|
||||||
|
Simply run the following command to install it:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cargo install trunk wasm-bindgen-cli
|
||||||
|
```
|
||||||
|
|
||||||
|
That's it, we're done!
|
||||||
|
|
||||||
|
### Running
|
||||||
|
|
||||||
|
```bash
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||||||
|
trunk serve
|
||||||
|
```
|
||||||
|
|
||||||
|
Rebuilds the app whenever a change is detected and runs a local server to host it.
|
||||||
|
|
||||||
|
There's also the `trunk watch` command which does the same thing but without hosting it.
|
||||||
|
|
||||||
|
### Release
|
||||||
|
|
||||||
|
```bash
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||||||
|
trunk build --release
|
||||||
|
```
|
||||||
|
|
||||||
|
This builds the app in release mode similar to `cargo build --release`.
|
||||||
|
You can also pass the `--release` flag to `trunk serve` if you need to get every last drop of performance.
|
||||||
|
|
||||||
|
Unless overwritten, the output will be located in the `dist` directory.
|
||||||
|
|
||||||
|
## Using this template
|
||||||
|
|
||||||
|
There are a few things you have to adjust when adopting this template.
|
||||||
|
|
||||||
|
### Remove example code
|
||||||
|
|
||||||
|
The code in [src/main.rs](src/main.rs) specific to the example is limited to only the `view` method.
|
||||||
|
There is, however, a fair bit of Sass in [index.scss](index.scss) you can remove.
|
||||||
|
|
||||||
|
### Update metadata
|
||||||
|
|
||||||
|
Update the `version`, `description` and `repository` fields in the [Cargo.toml](Cargo.toml) file.
|
||||||
|
The [index.html](index.html) file also contains a `<title>` tag that needs updating.
|
||||||
|
|
||||||
|
|
||||||
|
Finally, you should update this very `README` file to be about your app.
|
||||||
|
|
||||||
|
### License
|
||||||
|
|
||||||
|
The template ships with both the Apache and MIT license.
|
||||||
|
If you don't want to have your app dual licensed, just remove one (or both) of the files and update the `license` field in `Cargo.toml`.
|
||||||
|
|
||||||
|
There are two empty spaces in the MIT license you need to fill out: `` and `despiegk <kristof@incubaid.com>`.
|
||||||
|
|
||||||
|
[trunk]: https://github.com/thedodd/trunk
|
452
ai_instructions.md
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452
ai_instructions.md
Normal file
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|||||||
|
|
||||||
|
# Yew Framework Documentation for AI Coders: Core Concepts & Coding
|
||||||
|
|
||||||
|
This document provides a comprehensive overview of the Yew framework's core coding concepts, designed to equip AI robot coders with the knowledge necessary to build web applications using Rust and WebAssembly.
|
||||||
|
|
||||||
|
Yew is a modern Rust framework for building client-side web applications using WebAssembly (Wasm). It enables the development of highly performant web UIs by leveraging Rust's strong type system and rich ecosystem. Yew promotes a component-based architecture for building reusable and maintainable UI elements.
|
||||||
|
|
||||||
|
## Fundamental Building Blocks
|
||||||
|
|
||||||
|
### The `html!` Macro for UI Composition
|
||||||
|
|
||||||
|
Yew employs the `html!` procedural macro for declarative UI construction, drawing inspiration from JSX. This macro is the primary way to define the structure of your component's output.
|
||||||
|
|
||||||
|
**Syntax and Features:**
|
||||||
|
|
||||||
|
* **Single Root Node:** The `html!` macro always expects a single root HTML node. To render multiple top-level elements without a wrapping container, use the fragment syntax: `<> ... </>`.
|
||||||
|
* **Embedding Rust Expressions:** Any valid Rust expression can be embedded within the markup using curly braces (`{ expression }`). The expression **must evaluate to a type that implements `Into<Html>`**.
|
||||||
|
```rust
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||||||
|
let header_text = "Welcome to Yew".to_string();
|
||||||
|
let count = 5;
|
||||||
|
html! {
|
||||||
|
<>
|
||||||
|
<h1>{ header_text }</h1>
|
||||||
|
<p>{"Current count: "}{ count }</p>
|
||||||
|
</>
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **Literals:** String literals are typically enclosed in quotes and then a `{}`, e.g., `{"Hello"}`. They are treated as `Text` nodes, inherently mitigating common HTML injection (XSS) risks.
|
||||||
|
* **Element / Component Definition:**
|
||||||
|
* **HTML Elements:** Standard HTML elements are written as `<tagname property="value">child</tagname>` or self-closing `<tagname property="value" />`.
|
||||||
|
* **Dynamic Tag Names:** For situations where the HTML tag name is determined at runtime, use the `@{expression}` syntax. The expression must be a string.
|
||||||
|
```rust
|
||||||
|
let level = 3;
|
||||||
|
html! { <@{format!("h{}", level)} class="subtitle">{"Dynamic Heading"}</@> }
|
||||||
|
```
|
||||||
|
* **Yew Components:** Yew components are instantiated like custom HTML tags, using PascalCase for their names: `<MyComponent property={value} />`.
|
||||||
|
* **Attributes and Properties:**
|
||||||
|
* **HTML Attributes:** Set on elements directly: `<div attribute={rust_value} />`.
|
||||||
|
* **Boolean Attributes:** Set with `true` or `false`. `false` is equivalent to omitting the attribute entirely.
|
||||||
|
```rust
|
||||||
|
html! { <input type="checkbox" checked={some_boolean_var} /> }
|
||||||
|
```
|
||||||
|
* **String-like Attributes:** Can accept `&str`, `String`, or Yew's optimized `AttrValue` (a cheaply cloneable `Rc<str>` or `&'static str`). `AttrValue` is generally recommended for performance-sensitive scenarios, especially when passing values as properties to other components.
|
||||||
|
* **Optional Attributes:** Use `Option<T>` for attribute values. If the `Option` is `None`, the attribute will not be rendered in the DOM.
|
||||||
|
```rust
|
||||||
|
let maybe_id: Option<&str> = Some("unique-element");
|
||||||
|
html! { <div id={maybe_id}></div> } // Renders with id or not
|
||||||
|
```
|
||||||
|
* **Yew-Specific Properties (Special Props):** These are not directly reflected in the DOM but serve as instructions to Yew's Virtual DOM.
|
||||||
|
* `ref={node_ref_handle}`: Connects a `NodeRef` to a DOM element, allowing direct programmatic access to the underlying DOM node (e.g., for canvas manipulation, scrolling, form input values).
|
||||||
|
* `key={unique_key}`: Provides a unique identifier for elements within a list. Crucial for performance optimization, as Yew uses keys to efficiently reconcile list items during updates, preventing unnecessary re-renders or DOM manipulations. Keys must be unique *within their immediate siblings* (the list itself) and should be stable/deterministic, not based on item position.
|
||||||
|
* **Conditional Rendering:** Use standard Rust `if` and `if let` control flow structures directly within the `html!` macro to conditionally render content.
|
||||||
|
```rust
|
||||||
|
let show_message = true;
|
||||||
|
html! {
|
||||||
|
if show_message {
|
||||||
|
<p>{"This message is visible."}</p>
|
||||||
|
} else {
|
||||||
|
<p>{"Message hidden."}</p>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **List Rendering / Iteration:**
|
||||||
|
* Use `for` syntax directly in `html!`: `{ for collection.iter() }`. This expects the iterator items to be renderable `Html`.
|
||||||
|
* Alternatively, map the collection to `Html` elements and use `.collect::<Html>()`.
|
||||||
|
* **Always use `key` for list items** where the order or presence of items can change, as this drastically improves reconciliation performance.
|
||||||
|
```rust
|
||||||
|
let items = vec!["Apple", "Banana", "Cherry"];
|
||||||
|
html! {
|
||||||
|
<ul>
|
||||||
|
{ for items.iter().map(|item| html! { <li key={item.to_string()}>{item}</li> }) }
|
||||||
|
</ul>
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Components: Function Components
|
||||||
|
|
||||||
|
Yew applications are built from components, which encapsulate UI logic and presentation. Function components are the recommended and most common way to define components in modern Yew.
|
||||||
|
|
||||||
|
* **Definition:** Declare a function component using the `#[function_component]` attribute on a `fn` that returns `Html`. By convention, component names are PascalCase.
|
||||||
|
```rust
|
||||||
|
use yew::prelude::*;
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn MySimpleComponent() -> Html {
|
||||||
|
html! { <p>{"Hello from a component!"}</p> }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **Properties (Props):** Data is passed from parent to child components using "props". Props are defined by a struct that must implement `Properties` (usually via `#[derive(Properties)]`) and `PartialEq`. The function component accepts an `&Props` reference as its single argument.
|
||||||
|
```rust
|
||||||
|
#[derive(Properties, PartialEq)]
|
||||||
|
pub struct GreetProps {
|
||||||
|
pub name: String,
|
||||||
|
#[prop_or_default] // Field attribute for optional props with default value
|
||||||
|
pub greeting_text: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn Greeter(props: &GreetProps) -> Html {
|
||||||
|
let greeting = if props.greeting_text.is_empty() {
|
||||||
|
"Hello".to_string()
|
||||||
|
} else {
|
||||||
|
props.greeting_text.clone()
|
||||||
|
};
|
||||||
|
html! { <p>{ format!("{}, {}!", greeting, props.name) }</p> }
|
||||||
|
}
|
||||||
|
// Usage: html! { <Greeter name="Alice" /> } or html! { <Greeter name="Bob" greeting_text="Hi" /> }
|
||||||
|
```
|
||||||
|
* **Reactive Nature of Props:** Yew automatically re-renders a component when its props change (detected via `PartialEq`).
|
||||||
|
* **`props!` Macro:** Allows building `Properties` structs programmatically.
|
||||||
|
```rust
|
||||||
|
use yew::props;
|
||||||
|
let my_props = props! { GreetProps { name: "Charlie".to_string() } };
|
||||||
|
html! { <Greeter ..my_props /> }
|
||||||
|
```
|
||||||
|
* **Children (Special Prop):** If a component's `Props` struct includes a `pub children: Html` field, it can accept nested `html!` content.
|
||||||
|
```rust
|
||||||
|
#[derive(Properties, PartialEq)]
|
||||||
|
pub struct CardProps {
|
||||||
|
pub title: String,
|
||||||
|
pub children: Html, // This field name is special
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn Card(props: &CardProps) -> Html {
|
||||||
|
html! {
|
||||||
|
<div class="card">
|
||||||
|
<h2>{ &props.title }</h2>
|
||||||
|
<div class="card-content">
|
||||||
|
{ props.children.clone() }
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Usage: html! { <Card title="My Card"> <p>Some content here.</p> </Card> }
|
||||||
|
```
|
||||||
|
* **Generic Components:** Function components can be generic over types, provided the generic type parameters meet the necessary trait bounds (e.g., `PartialEq`).
|
||||||
|
```rust
|
||||||
|
#[derive(Properties, PartialEq)]
|
||||||
|
pub struct ItemDisplayProps<T: PartialEq + ToHtml> {
|
||||||
|
pub item: T,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
pub fn ItemDisplay<T>(props: &ItemDisplayProps<T>) -> Html
|
||||||
|
where
|
||||||
|
T: PartialEq + ToHtml + 'static, // 'static for use in VDOM
|
||||||
|
{
|
||||||
|
html! { <p>{ &props.item }</p> }
|
||||||
|
}
|
||||||
|
// Usage: html! { <ItemDisplay<i32> item=123 /> }
|
||||||
|
```
|
||||||
|
* **Pure Components:** A function component is "pure" if its output `Html` is solely determined by its props, and it has no side effects or internal mutable state. Yew's reconciliation benefits from pure components.
|
||||||
|
* Simple pure components with no hooks can sometimes be implemented as regular functions returning `Html` to reduce overhead.
|
||||||
|
* **Communication Patterns:**
|
||||||
|
* **Parent to Child:** Via [Props](#properties-props).
|
||||||
|
* **Child to Parent:** Via [Callbacks](#callbacks). The parent passes a `Callback` to the child via props, and the child calls `emit()` on it to send data back up.
|
||||||
|
|
||||||
|
## State Management and Interactivity
|
||||||
|
|
||||||
|
Yew provides "hooks" to manage mutable state and side effects within function components.
|
||||||
|
|
||||||
|
### Hooks
|
||||||
|
|
||||||
|
Hooks are functions that allow "hooking into" the lifecycle and state management capabilities of function components.
|
||||||
|
|
||||||
|
**Rules of Hooks:**
|
||||||
|
|
||||||
|
1. **Naming Convention:** Hook function names **must start with `use_`**.
|
||||||
|
2. **Top-Level Calls Only:** Hooks can **only be called at the top level of a function component or another hook**, and not inside loops, conditionals without `if let`, or nested functions *unless* within the scrutinee of a top-level `if` or `match` expression.
|
||||||
|
3. **Consistent Call Order:** Hooks must be called in the exact same order on every render. This enables Yew to correctly associate state with hook calls.
|
||||||
|
4. **No Early Return:** A component using hooks cannot `return` early before all hooks are called unless using [Suspense](#suspense).
|
||||||
|
|
||||||
|
**Common Pre-defined Hooks:**
|
||||||
|
|
||||||
|
* **`use_state<T>() -> UseStateHandle<T>`:** Manages local component state. Returns a handle that can be dereferenced to get the current value and has a `.set(new_value)` method to update the state. Updating state triggers a re-render.
|
||||||
|
```rust
|
||||||
|
use yew::prelude::*;
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn ClickCounter() -> Html {
|
||||||
|
let count = use_state(|| 0); // Initializes with 0
|
||||||
|
let onclick = {
|
||||||
|
let count = count.clone(); // Clone the handle for the closure
|
||||||
|
move |_| {
|
||||||
|
count.set(*count + 1); // Update the state
|
||||||
|
}
|
||||||
|
};
|
||||||
|
html! { <button {onclick}>{"Clicked "}{*count}{" times"}</button> }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **`use_state_eq<T: PartialEq>() -> UseStateHandle<T>`:** Similar to `use_state`, but only triggers a re-render if the new value is *not* equal to the current value (using `PartialEq`).
|
||||||
|
* **`use_memo<T, D>(f: impl FnOnce(D) -> T, deps: D) -> Rc<T>`:** Memoizes an expensive computation. The `f` closure is only re-executed if `deps` (dependencies) change.
|
||||||
|
* **`use_callback<IN, OUT, F>(f: F) -> Callback<IN, OUT>`:** Memoizes a `Callback` instance. The `Callback` is only recreated if its dependencies (captured variables) change.
|
||||||
|
* **`use_mut_ref<T>() -> Rc<RefCell<T>>`:** Provides a mutable reference (`RefCell`) that persists across re-renders without triggering them. Useful for mutable data that doesn't directly affect rendering or for interop with mutable JS APIs.
|
||||||
|
* **`use_node_ref() -> NodeRef`:** Creates a `NodeRef` handle, used to get a direct reference to a rendered DOM element.
|
||||||
|
```rust
|
||||||
|
use yew::prelude::*;
|
||||||
|
use web_sys::HtmlInputElement;
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn MyInput() -> Html {
|
||||||
|
let input_ref = use_node_ref();
|
||||||
|
let current_value = use_state(|| String::new());
|
||||||
|
|
||||||
|
let on_input_change = {
|
||||||
|
let input_ref = input_ref.clone();
|
||||||
|
let current_value = current_value.clone();
|
||||||
|
move |_| {
|
||||||
|
if let Some(input) = input_ref.cast::<HtmlInputElement>() {
|
||||||
|
current_value.set(input.value());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
html! {
|
||||||
|
<div>
|
||||||
|
<input ref={input_ref} type="text" oninput={on_input_change} />
|
||||||
|
<p>{"Input Value: "}{&*current_value}</p>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **`use_reducer<R>() -> UseReducerHandle<R>`:** Manages more complex state using a reducer pattern (similar to Redux), allowing state updates based on dispatched "actions". The state must implement the `Reducible` trait.
|
||||||
|
* **`use_reducer_eq<R: PartialEq>() -> UseReducerHandle<R>`:** Similar to `use_reducer`, but dispatches only if the new state differs from the old.
|
||||||
|
* **`use_effect(f: impl FnOnce() -> impl FnOnce())`:** Runs a side effect after every render. Can return a cleanup closure that runs before the next effect or when the component is unmounted.
|
||||||
|
* **`use_effect_with<D>(deps: D, f: impl FnOnce(D) -> impl FnOnce())`:** Runs a side effect only when `deps` (dependencies) change.
|
||||||
|
* **`use_context<T: Clone + PartialEq>() -> Option<Rc<T>>`:** Accesses a context value provided by an ancestor `ContextProvider` component.
|
||||||
|
* **`use_force_update()`:** Returns a callback that, when emitted, forces a re-render of the component. Use sparingly.
|
||||||
|
|
||||||
|
**Custom Hooks:** Components can extract reusable stateful logic into custom hooks by defining functions starting with `use_` and marking them with `#[hook]`. Custom hooks compose existing hooks.
|
||||||
|
|
||||||
|
### Callbacks
|
||||||
|
|
||||||
|
`Callback` is a crucial type for event handling and child-to-parent communication. It wraps an `Fn` closure in an `Rc`, making it cheaply clonable.
|
||||||
|
|
||||||
|
* **`Callback::from(closure)`:** Creates a `Callback` from a closure.
|
||||||
|
* **`callback.emit(value)`:** Invokes the wrapped closure with the given value.
|
||||||
|
* **DOM Events:** Event handlers in `html!` (e.g., `onclick`, `oninput`) expect a `Callback` that takes the corresponding `web_sys` event type as an argument.
|
||||||
|
```rust
|
||||||
|
use yew::prelude::*;
|
||||||
|
use web_sys::MouseEvent;
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn MyButton() -> Html {
|
||||||
|
let onclick_handler = Callback::from(move |e: MouseEvent| {
|
||||||
|
// Access event properties:
|
||||||
|
log::info!("Click event at: ({}, {})", e.client_x(), e.client_y());
|
||||||
|
// More complex logic...
|
||||||
|
});
|
||||||
|
html! { <button onclick={onclick_handler}>{"Click Me"}</button> }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **`TargetCast` Trait:** Provided by Yew (within `yew::prelude::*`), this trait extends `web_sys::Event` to safely cast the event target to a specific HTML element type (e.g., `HtmlInputElement`).
|
||||||
|
* `event.target_dyn_into::<HtmlElementType>() -> Option<HtmlElementType>` (safe, checked)
|
||||||
|
* `event.target_unchecked_into::<HtmlElementType>() -> HtmlElementType` (unchecked, use with caution when type is guaranteed)
|
||||||
|
|
||||||
|
### Contexts
|
||||||
|
|
||||||
|
Contexts provide a way to pass data deeply through the component tree without manually "prop drilling" at every level.
|
||||||
|
|
||||||
|
* **Provider (`ContextProvider`):** An ancestor component wraps its children with `ContextProvider<T>`, providing a value of type `T`. `T` must implement `Clone` and `PartialEq`.
|
||||||
|
```rust
|
||||||
|
// Define your context data
|
||||||
|
#[derive(Clone, Debug, PartialEq)]
|
||||||
|
struct Theme {
|
||||||
|
foreground: String,
|
||||||
|
background: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn ThemeProvider(props: &ChildrenProps) -> Html { // ChildrenProps from yew::html
|
||||||
|
let theme = use_state(|| Theme {
|
||||||
|
foreground: "#000".to_string(),
|
||||||
|
background: "#eee".to_string(),
|
||||||
|
});
|
||||||
|
html! {
|
||||||
|
<yew::ContextProvider<Theme> context={(*theme).clone()}>
|
||||||
|
{ props.children.clone() }
|
||||||
|
</yew::ContextProvider<Theme>>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Usage: html! { <ThemeProvider> <ArbitraryDeepComponent /> </ThemeProvider> }
|
||||||
|
```
|
||||||
|
* **Consumer (`use_context` hook):** Descendant function components use `use_context::<T>()` to retrieve the provided value.
|
||||||
|
```rust
|
||||||
|
#[function_component]
|
||||||
|
fn ThemedText() -> Html {
|
||||||
|
let theme = use_context::<Theme>() // Retrieve the Theme context
|
||||||
|
.expect("Theme context not provided!");
|
||||||
|
html! {
|
||||||
|
<p style={format!("color: {}; background: {};", theme.foreground, theme.background)}>
|
||||||
|
{"This text is themed."}
|
||||||
|
</p>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* **Mutable Contexts:** To allow children to modify a context value, combine `ContextProvider` with `use_reducer` for a predictable state update mechanism.
|
||||||
|
|
||||||
|
### Event Handling and Delegation
|
||||||
|
|
||||||
|
Yew integrates with `web-sys` for DOM events. Yew's event system employs event delegation: listeners are not directly attached to individual elements but are handled by a single delegate at the application's root. Events then "bubble up" through Yew's Virtual DOM hierarchy.
|
||||||
|
|
||||||
|
* **Event Listener Names:** In `html!`, event listeners start with `on` followed by the event name (e.g., `onclick`, `oninput`).
|
||||||
|
* **Manual Event Listeners:** For events not directly supported by `html!` or for fine-grained control, use `use_effect_with` and `gloo-events` (`EventListener`) to manually attach/detach event listeners to `NodeRef`-obtained DOM elements.
|
||||||
|
```rust
|
||||||
|
use gloo::events::EventListener;
|
||||||
|
use yew::prelude::*;
|
||||||
|
use web_sys::HtmlElement;
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn CustomEventHandler() -> Html {
|
||||||
|
let div_ref = use_node_ref();
|
||||||
|
use_effect_with(div_ref.clone(), {
|
||||||
|
let div_ref_clone = div_ref.clone();
|
||||||
|
move |_| {
|
||||||
|
let mut listener_obj: Option<EventListener> = None;
|
||||||
|
if let Some(div_element) = div_ref_clone.cast::<HtmlElement>() {
|
||||||
|
let listener = EventListener::new(&div_element, "custom-event", move |event| {
|
||||||
|
log::info!("Custom event received!");
|
||||||
|
// event.dyn_into::<web_sys::CustomEvent>() for richer data
|
||||||
|
});
|
||||||
|
listener_obj = Some(listener);
|
||||||
|
}
|
||||||
|
move || drop(listener_obj) // Cleanup when effect re-runs or component unmounts
|
||||||
|
}
|
||||||
|
});
|
||||||
|
html! { <div ref={div_ref}>{"Div with custom event listener"}</div> }
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Advanced Topics
|
||||||
|
|
||||||
|
### Interacting with JavaScript (JS) and Web APIs
|
||||||
|
|
||||||
|
Yew compiles to Wasm, but direct interaction with browser APIs often involves `wasm-bindgen` and related crates.
|
||||||
|
|
||||||
|
* **`wasm-bindgen`:** Bridges calls between Rust and JavaScript. Used for defining FFI (Foreign Function Interface) to import/export functions.
|
||||||
|
* **`web-sys`:** Provides Rust bindings for all Web APIs (DOM, Fetch, etc.). This is the primary way to interact with the browser from Rust.
|
||||||
|
* **Features:** `web-sys` is heavily feature-gated; enable only the necessary features in `Cargo.toml` to avoid bloat (e.g., `features = ["Document", "HtmlElement", "Window"]`).
|
||||||
|
* **Inheritance:** `web-sys` types simulate JavaScript inheritance using Rust's `Deref` and `AsRef` traits. For instance, an `HtmlElement` can deref to `Element`, then `Node`, then `EventTarget`, finally `JsValue`. This allows calling methods from ancestor types.
|
||||||
|
* **`JsCast` Trait:** Crucial for downcasting `JsValue` or generic `EventTarget` (from `web_sys`) to specific, more concrete types (e.g., `HtmlInputElement`). Provides `dyn_into` (checked, returns `Result`) and `unchecked_into` (unchecked, faster).
|
||||||
|
* **`js-sys`:** Provides Rust bindings for JavaScript's standard, built-in objects (e.g., `Date`, `Object`).
|
||||||
|
* **`wasm-bindgen-futures`:** Bridges Rust `Future`s with JavaScript `Promise`s.
|
||||||
|
* **`spawn_local(future)`:** Spawns a Rust `Future` to run on the current thread's event loop, enabling asynchronous operations (e.g., `async fetch()` calls).
|
||||||
|
|
||||||
|
### Asynchronous Operations and Suspense
|
||||||
|
|
||||||
|
Yew's `Suspense` component allows suspending component rendering while waiting for an asynchronous task (e.g., data fetching) to complete, showing a fallback UI in the interim. This enables a "Render-as-You-Fetch" pattern.
|
||||||
|
|
||||||
|
* **`Suspense` Component:** Wraps children components that might "suspend". Requires a `fallback` prop, which is the `Html` to render during suspension.
|
||||||
|
* **Suspending Hooks:** A hook can signal suspension by returning `Err(Suspension)`.
|
||||||
|
* **`Suspension::new()`:** Creates a `Suspension` and a `SuspensionHandle`. When `handle.resume()` is called (or `handle` is dropped), the suspended component re-renders.
|
||||||
|
```rust
|
||||||
|
use yew::prelude::*;
|
||||||
|
use yew::suspense::{Suspension, SuspensionResult};
|
||||||
|
|
||||||
|
// A hypothetical async data loading function
|
||||||
|
async fn fetch_user_data() -> String { "AI Robot Coder".to_string() }
|
||||||
|
|
||||||
|
// This hook will suspend rendering until user data is fetched
|
||||||
|
#[hook]
|
||||||
|
fn use_current_user() -> SuspensionResult<String> {
|
||||||
|
let (suspension, handle) = Suspension::new(); // Create suspension
|
||||||
|
let user_data_state = use_state(|| None ); // Local state for fetched data
|
||||||
|
|
||||||
|
// If data is already there, return Ok.
|
||||||
|
if let Some(data) = &*user_data_state {
|
||||||
|
return Ok(data.clone());
|
||||||
|
}
|
||||||
|
|
||||||
|
// If not, spawn an async task and signal suspension.
|
||||||
|
let user_data_state_clone = user_data_state.clone();
|
||||||
|
wasm_bindgen_futures::spawn_local(async move {
|
||||||
|
let data = fetch_user_data().await;
|
||||||
|
user_data_state_clone.set(Some(data)); // Update state
|
||||||
|
handle.resume(); // Signal the suspension to resume
|
||||||
|
});
|
||||||
|
|
||||||
|
Err(suspension) // Signal that the component should suspend
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn UserDisplay() -> HtmlResult { // HtmlResult instead of Html for suspending components
|
||||||
|
let user_name = use_current_user()?; // The '?' operator propagates the suspension
|
||||||
|
Ok(html! { <p>{ format!("Hello, {}!", user_name) }</p> })
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component]
|
||||||
|
fn App() -> Html {
|
||||||
|
html! {
|
||||||
|
<Suspense fallback={html!{<p>{"Loading user..."}</p>}}>
|
||||||
|
<UserDisplay />
|
||||||
|
</Suspense>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Routing (`yew-router` crate)
|
||||||
|
|
||||||
|
`yew-router` provides client-side routing for Single Page Applications (SPAs).
|
||||||
|
|
||||||
|
* **`Routable` Enum:** Define routes as an enum deriving `Routable`. Each variant maps to a URL path using `#[at("/path")]`. `#[not_found]` designates the fallback route.
|
||||||
|
* **Path Segments:** Define dynamic segments with `:segment_name` (for single segments) or `*wildcard` (for multi-segment wildcards). These become fields in the enum variant.
|
||||||
|
* **`BrowserRouter`:** The main router component that manages browser history. All `<Switch />` and `<Link />` components must be descendants of `BrowserRouter`.
|
||||||
|
* **`Switch` Component:** Takes an `Routable` enum and a `render` function. The `render` function receives the matched route variant and returns the `Html` to display.
|
||||||
|
* **`Link` Component:** A component that renders an `<a>` tag but performs client-side navigation (`pushState`) instead of a full page reload.
|
||||||
|
* **Navigation API (`use_navigator()`):** Provides programmatic navigation via `navigator.push(&Route)` or `navigator.replace(&Route)`.
|
||||||
|
* **Query Parameters:** Can be included in navigation by passing a serializable struct/map to `push_with_query()` or retrieved from `location.query()`.
|
||||||
|
* **Nested Routers:** Allows for modular routing within sub-sections of the application, often using a `*` wildcard in the parent router to delegate to a child router.
|
||||||
|
* **Basename:** Configure a common prefix for all routes, useful when the application is served from a sub-path.
|
||||||
|
|
||||||
|
### Web Workers and Agents
|
||||||
|
|
||||||
|
Yew `Agents` are a mechanism for offloading tasks to Web Workers, enabling concurrent processing and preventing UI unresponsiveness.
|
||||||
|
|
||||||
|
* **Types of Agents:**
|
||||||
|
* `Public`: A single instance shared across all bridges in a web worker.
|
||||||
|
* `Private`: A new instance spawned for each bridge connection.
|
||||||
|
* **Communication:**
|
||||||
|
* `Bridges`: Bi-directional communication between a component and an agent, or between agents.
|
||||||
|
* `Dispatchers`: Uni-directional communication from a component to an agent.
|
||||||
|
* **Overhead:** Agents introduce serialization/deserialization overhead for messages between threads (using `bincode`), making them suitable for chunky computations rather than frequent, small messages.
|
||||||
|
|
||||||
|
## Deployment Considerations
|
||||||
|
|
||||||
|
* **Release Build:** Use `trunk build --release` for optimized, production-ready builds.
|
||||||
|
* **Server Configuration:**
|
||||||
|
* **SPA Fallback:** Configure the HTTP server to serve `index.html` as a fallback for any unmatched URL paths, allowing the `yew-router` to handle client-side routing.
|
||||||
|
* **MIME-type:** Ensure `.wasm` files are served with the `application/wasm` MIME-type.
|
||||||
|
* **Relative Paths:** Use `<base data-trunk-public-url />` in `index.html` and `trunk build --public-url /your/path/` to deploy the app under a sub-path.
|
||||||
|
* **Environment Variables:** Use `std::env!("VAR_NAME")` to embed environment variables at **compile time** (runtime access in browser is not direct).
|
||||||
|
|
||||||
|
## Debugging and Testing
|
||||||
|
|
||||||
|
### Debugging
|
||||||
|
|
||||||
|
* **Panics:** Yew automatically logs Rust panics to the browser's developer console.
|
||||||
|
* **Console Logging:**
|
||||||
|
* `wasm-logger`: Integrates Rust's `log` crate with the browser console.
|
||||||
|
* `gloo-console`: Provides `log!` macro for direct `JsValue` logging to console.
|
||||||
|
* `tracing-web`: Integrates `tracing` framework with browser console and performance API.
|
||||||
|
* **Component Lifecycles:** Use `tracing` to gain insights into component re-renders and hook execution.
|
||||||
|
* **Source Maps:** Limited support available; requires specific configuration.
|
||||||
|
|
||||||
|
### Testing
|
||||||
|
|
||||||
|
* **`wasm_bindgen_test`:** Enables running Rust tests directly in a browser environment.
|
||||||
|
* **Snapshot Testing:** Yew provides utilities (`yew::tests::layout_tests`) for snapshot testing component output.
|
||||||
|
* **Shallow Rendering:** Work in progress for testing components in isolation without rendering their full subtree.
|
||||||
|
|
||||||
|
---
|
11
index.html
Normal file
11
index.html
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8" />
|
||||||
|
<title>Trunk Template</title>
|
||||||
|
<link data-trunk rel="sass" href="index.scss" />
|
||||||
|
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/js/bootstrap.bundle.min.js" integrity="sha384-MrcW6ZMFYlzcLA8Nl+NtUVF0sA7MsXsP1UyJoMp4YLEuNSfAP+JcXn/tWtIaxVXM" crossorigin="anonymous"></script>
|
||||||
|
</html>
|
49
index.scss
Normal file
49
index.scss
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
:root {
|
||||||
|
--bs-body-bg: #fff;
|
||||||
|
--bs-body-color: #212529;
|
||||||
|
--bs-navbar-bg: #f8f9fa;
|
||||||
|
--bs-navbar-color: rgba(0, 0, 0, 0.55);
|
||||||
|
--bs-navbar-active-color: rgba(0, 0, 0, 0.9);
|
||||||
|
--bs-jumbotron-bg: #e9ecef;
|
||||||
|
--bs-jumbotron-color: #212529;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dark-theme {
|
||||||
|
--bs-body-bg: #212529;
|
||||||
|
--bs-body-color: #f8f9fa;
|
||||||
|
--bs-navbar-bg: #343a40;
|
||||||
|
--bs-navbar-color: rgba(255, 255, 255, 0.55);
|
||||||
|
--bs-navbar-active-color: rgba(255, 255, 255, 0.9);
|
||||||
|
--bs-jumbotron-bg: #343a40;
|
||||||
|
--bs-jumbotron-color: #f8f9fa;
|
||||||
|
}
|
||||||
|
|
||||||
|
body {
|
||||||
|
background-color: var(--bs-body-bg);
|
||||||
|
color: var(--bs-body-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.navbar {
|
||||||
|
background-color: var(--bs-navbar-bg) !important;
|
||||||
|
}
|
||||||
|
|
||||||
|
.navbar-light .navbar-nav .nav-link {
|
||||||
|
color: var(--bs-navbar-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.navbar-light .navbar-nav .nav-link.active {
|
||||||
|
color: var(--bs-navbar-active-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.navbar-dark .navbar-nav .nav-link {
|
||||||
|
color: var(--bs-navbar-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.navbar-dark .navbar-nav .nav-link.active {
|
||||||
|
color: var(--bs-navbar-active-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
.jumbotron {
|
||||||
|
background-color: var(--bs-jumbotron-bg) !important;
|
||||||
|
color: var(--bs-jumbotron-color);
|
||||||
|
}
|
95
src/app.rs
Normal file
95
src/app.rs
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
use yew::prelude::*;
|
||||||
|
use gloo_utils::document;
|
||||||
|
use gloo_storage::{LocalStorage, Storage};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq, Clone, Copy, Serialize, Deserialize)]
|
||||||
|
enum Theme {
|
||||||
|
Light,
|
||||||
|
Dark,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Theme {
|
||||||
|
fn as_str(&self) -> &'static str {
|
||||||
|
match self {
|
||||||
|
Theme::Light => "light-theme",
|
||||||
|
Theme::Dark => "dark-theme",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[function_component(App)]
|
||||||
|
pub fn app() -> Html {
|
||||||
|
let theme = use_state(|| {
|
||||||
|
LocalStorage::get("theme").unwrap_or(Theme::Light)
|
||||||
|
});
|
||||||
|
|
||||||
|
let onclick_theme_toggle = {
|
||||||
|
let theme = theme.clone();
|
||||||
|
Callback::from(move |_| {
|
||||||
|
let new_theme = if *theme == Theme::Light { Theme::Dark } else { Theme::Light };
|
||||||
|
theme.set(new_theme);
|
||||||
|
})
|
||||||
|
};
|
||||||
|
|
||||||
|
use_effect_with(theme.clone(), move |theme| {
|
||||||
|
let body = document().body().expect("body element not found");
|
||||||
|
body.set_class_name(theme.as_str());
|
||||||
|
LocalStorage::set("theme", **theme).unwrap();
|
||||||
|
});
|
||||||
|
|
||||||
|
html! {
|
||||||
|
<>
|
||||||
|
<nav class="navbar navbar-expand-lg bg-body-tertiary">
|
||||||
|
<div class="container-fluid">
|
||||||
|
<a class="navbar-brand" href="#">{"Yew App"}</a>
|
||||||
|
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navbarNav" aria-controls="navbarNav" aria-expanded="false" aria-label="Toggle navigation">
|
||||||
|
<span class="navbar-toggler-icon"></span>
|
||||||
|
</button>
|
||||||
|
<div class="collapse navbar-collapse" id="navbarNav">
|
||||||
|
<ul class="navbar-nav me-auto mb-2 mb-lg-0">
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link active" aria-current="page" href="#">{"Home"}</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="#">{"Features"}</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="#">{"Pricing"}</a>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<div class="form-check form-switch">
|
||||||
|
<input class="form-check-input" type="checkbox" id="flexSwitchCheckDefault" onclick={onclick_theme_toggle} checked={*theme == Theme::Dark} />
|
||||||
|
<label class="form-check-label" for="flexSwitchCheckDefault">{"Dark Mode"}</label>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
<div class="p-5 mb-4 bg-body-tertiary rounded-3 jumbotron">
|
||||||
|
<div class="container-fluid py-5 text-center">
|
||||||
|
<h1 class="display-5 fw-bold">{"Welcome to Yew Bootstrap!"}</h1>
|
||||||
|
<p class="col-md-8 fs-4 mx-auto">{"This is a simple Yew application demonstrating Bootstrap 5 integration with a navigation bar and a full-width hero section."}</p>
|
||||||
|
<button class="btn btn-primary btn-lg" type="button">{"Learn More"}</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="container text-body">
|
||||||
|
<div class="row">
|
||||||
|
<div class="col-md-4">
|
||||||
|
<h2>{"Section 1"}</h2>
|
||||||
|
<p>{"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua."}</p>
|
||||||
|
</div>
|
||||||
|
<div class="col-md-4">
|
||||||
|
<h2>{"Section 2"}</h2>
|
||||||
|
<p>{"Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat."}</p>
|
||||||
|
</div>
|
||||||
|
<div class="col-md-4">
|
||||||
|
<h2>{"Section 3"}</h2>
|
||||||
|
<p>{"Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur."}</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
}
|
||||||
|
}
|
6
src/main.rs
Normal file
6
src/main.rs
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
mod app;
|
||||||
|
use app::App;
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
yew::Renderer::<App>::new().render();
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user