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herolib/aiprompts/v_veb_webserver/veb_assets.md
2025-07-21 06:30:42 +02:00

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module veb.assets

Assets

The asset manager for veb. You can use this asset manager to minify CSS and JavaScript files, combine them into a single file and to make sure the asset you're using exists.

Usage

Add AssetManager to your App struct to use the asset manager.

Example:

module main

import veb
import veb.assets

pub struct Context {
    veb.Context
}

pub struct App {
pub mut:
    am assets.AssetManager
}

fn main() {
    mut app := &App{}
    veb.run[App, Context](mut app, 8080)
}

Including assets

If you want to include an asset in your templates you can use the include method. First pass the type of asset (css or js), then specify the "include name" of an asset.

Example:

@{app.am.include(.css, 'main.css')}

Will generate

<link rel="stylesheet" href="/main.css" />

Adding assets

To add an asset use the add method. You must specify the path of the asset and what its include name will be: the name that you will use in templates.

Example:

// add a css file at the path "css/main.css" and set its include name to "main.css"
app.am.add(.css, 'css/main.css', 'main.css')

Minify and Combine assets

If you want to minify each asset you must set the minify field and specify the cache folder. Each assest you add is minifed and outputted in cache_dir.

Example:

pub struct App {
pub mut:
    am assets.AssetManager = assets.AssetManager{
        cache_dir: 'dist'
        minify: true
    }
}

To combine the all currently added assets into a single file you must call the combine method and specify which asset type you want to combine.

Example:

// `combine` returns the path of the minified file
minified_file := app.am.combine(.css)!

Handle folders

You can use the asset manger in combination with veb's StaticHandler to serve assets in a folder as static assets.

Example:

pub struct App {
    veb.StaticHandler
pub mut:
    am assets.AssetManager
}

Let's say we have the following folder structure:

assets/
├── css/
│   └── main.css
└── js/
    └── main.js

We can tell the asset manager to add all assets in the static folder

Example:

fn main() {
    mut app := &App{}
    // add all assets in the "assets" folder
    app.am.handle_assets('assets')!
    // serve all files in the "assets" folder as static files
    app.handle_static('assets', false)!
    // start the app
    veb.run[App, Context](mut app, 8080)
}

The include name of each minified asset will be set to its relative path, so if you want to include main.css in your template you would write @{app.am.include('css/main.css')}

Minify

If you add an asset folder and want to minify those assets you can call the cleanup_cache method to remove old files from the cache folder that are no longer needed.

Example:

pub struct App {
    veb.StaticHandler
pub mut:
    am assets.AssetManager = assets.AssetManager{
        cache_dir: 'dist'
        minify: true
    }
}

fn main() {
    mut app := &App{}
    // add all assets in the "assets" folder
    app.am.handle_assets('assets')!
    // remove all old cached files from the cache folder
    app.am.cleanup_cache()!
    // serve all files in the "assets" folder as static files
    app.handle_static('assets', false)!
    // start the app
    veb.run[App, Context](mut app, 8080)
}

Prefix the include name

You can add a custom prefix to the include name of assets when adding a folder.

Example:

// add all assets in the "assets" folder
app.am.handle_assets_at('assets', 'static')!

Now if you want to include main.css you would write ``@{app.am.include('static/css/main.css')}`

fn minify_css(css string) string Todo: implement proper minification fn minify_js(js string) string Todo: implement proper minification enum AssetType { css js all } struct Asset { pub: kind AssetType file_path string last_modified time.Time include_name string } struct AssetManager { mut: css []Asset js []Asset cached_file_names []string pub mut: // when true assets will be minified minify bool // the directory to store the cached/combined files cache_dir string // how a combined file should be named. For example for css the extension '.css' // will be added to the end of combined_file_name combined_file_name string = 'combined' } fn (mut am AssetManager) handle_assets(directory_path string) ! handle_assets recursively walks directory_path and adds any assets to the asset manager fn (mut am AssetManager) handle_assets_at(directory_path string, prepend string) ! handle_assets_at recursively walks directory_path and adds any assets to the asset manager. The include name of assets are prefixed with prepend fn (am AssetManager) get_assets(asset_type AssetType) []Asset get all assets of type asset_type fn (mut am AssetManager) add(asset_type AssetType, file_path string, include_name string) ! add an asset to the asset manager fn (mut am AssetManager) cleanup_cache() ! cleanup_cache removes all files in the cache directory that aren't cached at the time this function is called fn (am AssetManager) exists(asset_type AssetType, include_name string) bool check if an asset is already added to the asset manager fn (am AssetManager) include(asset_type AssetType, include_name string) veb.RawHtml include css/js files in your veb app from templates Example: @{app.am.include(.css, 'main.css')} fn (mut am AssetManager) combine(asset_type AssetType) !string combine assets of type asset_type into a single file and return the outputted file path. If you call combine with asset type all the function will return an empty string, the minified files will be available at combined_file_name.asset_type